95 virtual void SpawnKey(
string,
string);
156 virtual void Save(
float);
161 virtual void Restore(
string,
string);
170 virtual void Input(entity,
string,
string);
174 nonvirtual
void UseOutput(entity,
string);
198 nonvirtual
void SaveFloat(
float,
string,
float);
200 nonvirtual
void SaveInt(
float,
string,
int);
202 nonvirtual
void SaveString(
float,
string,
string);
204 nonvirtual
void SaveVector(
float,
string,vector);
206 nonvirtual
void SaveBool(
float,
string,
bool);
208 nonvirtual
void SaveEntity(
float,
string,entity);
231 nonvirtual
int ReadInt(
string);
246 nonvirtual
float GetTime(
void);
252 nonvirtual
void DebugInt(
string,
int);
265 string m_strEditorIcon;
266 string m_strSpawnData;
268 string m_strOnTrigger;
275 string m_strModelEventCB;
279#define CREATE_OUTPUT(x) if (STRING_SET(x)) { \
280 x = CreateOutput(x); \
287_NSEntLog(
string className,
string functionName,
float edictNum,
string warnMessage)
289 if (autocvar_g_logTimestamps)
290 print(sprintf(
"^9%f ^7%s (%d)^7: %s\n", time, className, edictNum, warnMessage));
292 print(sprintf(
"^7%s (%d)^7: %s\n", className, edictNum, warnMessage));
296_NSEntWarning(
string className,
string functionName,
float edictNum,
string warnMessage)
298 if (autocvar_g_logTimestamps)
299 print(sprintf(
"^9%f ^3%s (%d)^7: %s\n", time, functionName, edictNum, warnMessage));
301 print(sprintf(
"^3%s (%d)^7: %s\n", functionName, edictNum, warnMessage));
305_NSEntError(
string className,
string functionName,
float edictNum,
string warnMessage)
307 if (autocvar_g_logTimestamps)
308 print(sprintf(
"^9%f ^1%s (id: %d)^7: %s\n", time, functionName, edictNum, warnMessage));
310 print(sprintf(
"^1%s (id: %d)^7: %s\n", functionName, edictNum, warnMessage));
316#define EntLog(...) if (autocvar_g_logLevel >= LOGLEVEL_DEBUG) _NSEntLog(classname, __FUNC__, num_for_edict(this), sprintf(__VA_ARGS__))
322#define EntWarning(...) if (autocvar_g_logLevel >= LOGLEVEL_WARNINGS) _NSEntWarning(classname, __FUNC__, num_for_edict(this), sprintf(__VA_ARGS__))
328#define EntError(...) if (autocvar_g_logLevel >= LOGLEVEL_ERRORS) _NSEntError(classname, __FUNC__, num_for_edict(this), sprintf(__VA_ARGS__))
This class is responsible for handling core entity functionality.
Definition: IO.h:78
virtual void OnRemoveEntity(void)
Handles what happens before the entity gets removed from the client game.
Definition: IO.qc:70
nonvirtual float GetSubDefFloat(string, string)
Like GetDefFloat, but queries a specified def, falling back to reading from our own if it's not defin...
Definition: IO.qc:163
nonvirtual bool ReadBool(string)
Returns a boolean value from a string.
Definition: IO.qc:182
nonvirtual float GetDefAct(string)
Looks up a sequence from an act of a key within this entity's declaration.
Definition: IO.qc:137
nonvirtual bool CheckOutput(string)
Returns whether the Output is ready, or has done firing - not currently scheduled to fire,...
Definition: IO.qc:359
nonvirtual void DebugEntity(string, entity)
Debug print for a given entity.
Definition: IO.qc:960
nonvirtual void ScheduleThink(void(void), float)
Schedules a think timer.
Definition: IO.qc:1023
nonvirtual void DebugString(string, string)
Debug print for a given string.
Definition: IO.qc:950
nonvirtual int GetDefInt(string)
Looks up the integer value of a key within this entity's declaration.
Definition: IO.qc:124
nonvirtual string CreateOutput(string)
Called at the end of setting up an entity's output field.
Definition: IO.qc:304
virtual void Respawn(void)
Server: Called when the entity first spawns or when game-logic requests the entity to return to its o...
Definition: IO.qc:46
nonvirtual string GetDefString(string)
Looks up the string value of a key within this entity's declaration.
Definition: IO.qc:100
nonvirtual void DebugBool(string, bool)
Debug print for a given boolean.
Definition: IO.qc:935
nonvirtual string ReadString(string)
Returns a string value from a string (with error checking).
Definition: IO.qc:203
nonvirtual void SetThink(void())
Overrides the Think function of the entity.
Definition: IO.qc:1000
virtual void SpawnKey(string, string)
This method handles entity key/value pairs on map load.
Definition: IO.qc:869
nonvirtual float GetSubDefAct(string, string)
Like GetDefAct, but queries a specified def, falling back to reading from our own if it's not defined...
Definition: IO.qc:131
nonvirtual float GetSpawnFloat(string)
Returns the floating-point value of a named key in the entity's spawn data.
Definition: IO.qc:237
virtual void ParentUpdate(void)
Called when we need to re-align the entity to our parent entity.
Definition: IO.qc:862
virtual void Spawned(void)
Called when the entity is fulled initialized.
Definition: IO.qc:52
nonvirtual float GetDefFloat(string)
Looks up the floating-point value of a key within this entity's declaration.
Definition: IO.qc:112
nonvirtual void SaveEntity(float, string, entity)
Saves an entity id key/value pair to a filehandle.
Definition: IO.qc:439
nonvirtual void SaveFloat(float, string, float)
Saves a floating point key/value pair to a filehandle.
Definition: IO.qc:415
nonvirtual bool GetSpawnBool(string)
Returns the boolean value of a named key in the entity's spawn data.
Definition: IO.qc:231
nonvirtual vector GetSpawnVector(string)
Returns the vector value of a named key in the entity's spawn data.
Definition: IO.qc:264
nonvirtual void SaveInt(float, string, int)
Saves a integer key/value pair to a filehandle.
Definition: IO.qc:421
nonvirtual void SetNextThink(float)
Sets the next think timer of the entity.
Definition: IO.qc:1006
nonvirtual float GetTime(void)
Get the level time the entity finds itself in.
Definition: IO.qc:928
nonvirtual void SaveVector(float, string, vector)
Saves a vector key/value pair to a filehandle.
Definition: IO.qc:433
nonvirtual bool GetDefBool(string)
Looks up the boolean value of a key within this entity's declaration.
Definition: IO.qc:118
nonvirtual void DebugFloat(string, float)
Debug print for a given float.
Definition: IO.qc:940
nonvirtual int GetSubDefInt(string, string)
Like GetDefInt, but queries a specified def, falling back to reading from our own if it's not defined...
Definition: IO.qc:175
nonvirtual void ThinkBusy(float)
When called, will make the entity think busy for the specified amount of time.
Definition: IO.qc:991
nonvirtual vector ReadVector(string)
Returns a vector from a string.
Definition: IO.qc:212
nonvirtual void DebugVector(string, vector)
Debug print for a given vector.
Definition: IO.qc:955
nonvirtual void SaveBool(float, string, bool)
Saves a boolean key/value pair to a filehandle.
Definition: IO.qc:409
nonvirtual vector GetSubDefVector(string, string)
Like GetDefVector, but queries a specified def, falling back to reading from our own if it's not defi...
Definition: IO.qc:157
nonvirtual string GetSubDefString(string, string)
Like GetDefString, but queries a specified def, falling back to reading from our own if it's not defi...
Definition: IO.qc:143
virtual void Input(entity, string, string)
Called when we are being prompted by another object/function with an input message.
Definition: IO.qc:382
nonvirtual float GetNextThinkTime(void)
Returns an absolute value of when the entity will be think again.
Definition: IO.qc:972
nonvirtual entity GetSpawnEntity(string, entity)
Returns an entity of a named key in the entity's spawn data.
Definition: IO.qc:270
nonvirtual string PrepareOutput(string, string)
Prepares an output field.
Definition: IO.qc:372
nonvirtual entity ReadEntity(string)
Reads an entity id from a string and returns the entity.
Definition: IO.qc:219
nonvirtual void Destroy(void)
When called, will remove the entity from the game entirely.
Definition: IO.qc:75
nonvirtual vector GetDefVector(string)
Looks up the integer value of a key within this entity's declaration.
Definition: IO.qc:106
void ncIO(void)
Definition: IO.qc:18
nonvirtual bool IsThinking(void)
Returns whether or not we're currently expecting to think any time soon.
Definition: IO.qc:978
virtual void RestoreComplete(void)
Called when the entity has been successfully restored from a savegame file.
Definition: IO.qc:852
virtual void TransitionComplete(void)
Called when the entity has successfully completed a level transition.
Definition: IO.qc:857
nonvirtual void SaveString(float, string, string)
Saves a string key/value pair to a filehandle.
Definition: IO.qc:427
virtual void Save(float)
Handles saving a copy of this entity to a given filehandle.
Definition: IO.qc:448
nonvirtual string GetSpawnString(string)
Returns the string value of a named key in the entity's spawn data.
Definition: IO.qc:249
nonvirtual bool GetSubDefBool(string, string)
Like GetDefBool, but queries a specified def, falling back to reading from our own if it's not define...
Definition: IO.qc:169
nonvirtual void ReleaseThink(void)
When called, will unset anything related to ongoing think operations.
Definition: IO.qc:984
nonvirtual void UseOutput(entity, string)
Triggers an output field that has been created beforehand.
Definition: IO.qc:279
nonvirtual void SetEditorIcon(string)
Sets the editor icon.
Definition: IO.qc:966
nonvirtual void DebugInt(string, int)
Debug print for a given integer.
Definition: IO.qc:945
nonvirtual int ReadInt(string)
Returns an integer value from a string.
Definition: IO.qc:196
nonvirtual float ReadFloat(string)
Returns a floating point value from a string value.
Definition: IO.qc:189
nonvirtual int GetSpawnInt(string)
Returns the integer value of a named key in the entity's spawn data.
Definition: IO.qc:243
virtual void Restore(string, string)
Similar to ncIO::SpawnKey() but for save-game fields.
Definition: IO.qc:552