95 virtual void SpawnKey(
string,
string);
156 virtual void Save(
float);
161 virtual void Restore(
string,
string);
170 virtual void Input(entity,
string,
string);
174 nonvirtual
void UseOutput(entity,
string);
198 nonvirtual
void SaveFloat(
float,
string,
float);
200 nonvirtual
void SaveInt(
float,
string,
int);
202 nonvirtual
void SaveString(
float,
string,
string);
204 nonvirtual
void SaveVector(
float,
string,vector);
206 nonvirtual
void SaveBool(
float,
string,
bool);
208 nonvirtual
void SaveEntity(
float,
string,entity);
231 nonvirtual
int ReadInt(
string);
246 nonvirtual
float GetTime(
void);
252 nonvirtual
void DebugInt(
string,
int);
265 string m_strEditorIcon;
266 string m_strSpawnData;
268 string m_strOnTrigger;
275 string m_strModelEventCB;
279#define CREATE_OUTPUT(x) if (STRING_SET(x)) { \
280 x = CreateOutput(x); \
286_NSEntLog(
string className,
string functionName,
float edictNum,
string warnMessage)
288 if (autocvar_g_logTimestamps)
289 print(sprintf(
"^9%f ^7%s (%d)^7: %s\n", time, className, edictNum, warnMessage));
291 print(sprintf(
"^7%s (%d)^7: %s\n", className, edictNum, warnMessage));
295_NSEntWarning(
string className,
string functionName,
float edictNum,
string warnMessage)
297 if (autocvar_g_logTimestamps)
298 print(sprintf(
"^9%f ^3%s (%d)^7: %s\n", time, functionName, edictNum, warnMessage));
300 print(sprintf(
"^3%s (%d)^7: %s\n", functionName, edictNum, warnMessage));
304_NSEntError(
string className,
string functionName,
float edictNum,
string warnMessage)
306 if (autocvar_g_logTimestamps)
307 print(sprintf(
"^9%f ^1%s (id: %d)^7: %s\n", time, functionName, edictNum, warnMessage));
309 print(sprintf(
"^1%s (id: %d)^7: %s\n", functionName, edictNum, warnMessage));
315#define EntLog(...) if (autocvar_g_logLevel >= LOGLEVEL_DEBUG) _NSEntLog(classname, __FUNC__, num_for_edict(this), sprintf(__VA_ARGS__))
321#define EntWarning(...) if (autocvar_g_logLevel >= LOGLEVEL_WARNINGS) _NSEntWarning(classname, __FUNC__, num_for_edict(this), sprintf(__VA_ARGS__))
327#define EntError(...) if (autocvar_g_logLevel >= LOGLEVEL_ERRORS) _NSEntError(classname, __FUNC__, num_for_edict(this), sprintf(__VA_ARGS__))
This class is responsible for handling core entity functionality.
Definition: IO.h:78
virtual void OnRemoveEntity(void)
Handles what happens before the entity gets removed from the client game.
Definition: IO.qc:73
nonvirtual float GetSubDefFloat(string, string)
Like GetDefFloat, but queries a specified def, falling back to reading from our own if it's not defin...
Definition: IO.qc:166
nonvirtual bool ReadBool(string)
Returns a boolean value from a string.
Definition: IO.qc:185
nonvirtual float GetDefAct(string)
Looks up a sequence from an act of a key within this entity's declaration.
Definition: IO.qc:140
nonvirtual bool CheckOutput(string)
Returns whether the Output is ready, or has done firing - not currently scheduled to fire,...
Definition: IO.qc:362
nonvirtual void DebugEntity(string, entity)
Debug print for a given entity.
Definition: IO.qc:963
nonvirtual void ScheduleThink(void(void), float)
Schedules a think timer.
Definition: IO.qc:1026
nonvirtual void DebugString(string, string)
Debug print for a given string.
Definition: IO.qc:953
nonvirtual int GetDefInt(string)
Looks up the integer value of a key within this entity's declaration.
Definition: IO.qc:127
nonvirtual string CreateOutput(string)
Called at the end of setting up an entity's output field.
Definition: IO.qc:307
virtual void Respawn(void)
Server: Called when the entity first spawns or when game-logic requests the entity to return to its o...
Definition: IO.qc:49
nonvirtual string GetDefString(string)
Looks up the string value of a key within this entity's declaration.
Definition: IO.qc:103
nonvirtual void DebugBool(string, bool)
Debug print for a given boolean.
Definition: IO.qc:938
nonvirtual string ReadString(string)
Returns a string value from a string (with error checking).
Definition: IO.qc:206
nonvirtual void SetThink(void())
Overrides the Think function of the entity.
Definition: IO.qc:1003
virtual void SpawnKey(string, string)
This method handles entity key/value pairs on map load.
Definition: IO.qc:872
nonvirtual float GetSubDefAct(string, string)
Like GetDefAct, but queries a specified def, falling back to reading from our own if it's not defined...
Definition: IO.qc:134
nonvirtual float GetSpawnFloat(string)
Returns the floating-point value of a named key in the entity's spawn data.
Definition: IO.qc:240
virtual void ParentUpdate(void)
Called when we need to re-align the entity to our parent entity.
Definition: IO.qc:865
virtual void Spawned(void)
Called when the entity is fulled initialized.
Definition: IO.qc:55
nonvirtual float GetDefFloat(string)
Looks up the floating-point value of a key within this entity's declaration.
Definition: IO.qc:115
nonvirtual void SaveEntity(float, string, entity)
Saves an entity id key/value pair to a filehandle.
Definition: IO.qc:442
nonvirtual void SaveFloat(float, string, float)
Saves a floating point key/value pair to a filehandle.
Definition: IO.qc:418
nonvirtual bool GetSpawnBool(string)
Returns the boolean value of a named key in the entity's spawn data.
Definition: IO.qc:234
nonvirtual vector GetSpawnVector(string)
Returns the vector value of a named key in the entity's spawn data.
Definition: IO.qc:267
nonvirtual void SaveInt(float, string, int)
Saves a integer key/value pair to a filehandle.
Definition: IO.qc:424
nonvirtual void SetNextThink(float)
Sets the next think timer of the entity.
Definition: IO.qc:1009
nonvirtual float GetTime(void)
Get the level time the entity finds itself in.
Definition: IO.qc:931
nonvirtual void SaveVector(float, string, vector)
Saves a vector key/value pair to a filehandle.
Definition: IO.qc:436
nonvirtual bool GetDefBool(string)
Looks up the boolean value of a key within this entity's declaration.
Definition: IO.qc:121
nonvirtual void DebugFloat(string, float)
Debug print for a given float.
Definition: IO.qc:943
nonvirtual int GetSubDefInt(string, string)
Like GetDefInt, but queries a specified def, falling back to reading from our own if it's not defined...
Definition: IO.qc:178
nonvirtual void ThinkBusy(float)
When called, will make the entity think busy for the specified amount of time.
Definition: IO.qc:994
nonvirtual vector ReadVector(string)
Returns a vector from a string.
Definition: IO.qc:215
nonvirtual void DebugVector(string, vector)
Debug print for a given vector.
Definition: IO.qc:958
nonvirtual void SaveBool(float, string, bool)
Saves a boolean key/value pair to a filehandle.
Definition: IO.qc:412
nonvirtual vector GetSubDefVector(string, string)
Like GetDefVector, but queries a specified def, falling back to reading from our own if it's not defi...
Definition: IO.qc:160
nonvirtual string GetSubDefString(string, string)
Like GetDefString, but queries a specified def, falling back to reading from our own if it's not defi...
Definition: IO.qc:146
virtual void Input(entity, string, string)
Called when we are being prompted by another object/function with an input message.
Definition: IO.qc:385
nonvirtual float GetNextThinkTime(void)
Returns an absolute value of when the entity will be think again.
Definition: IO.qc:975
nonvirtual entity GetSpawnEntity(string, entity)
Returns an entity of a named key in the entity's spawn data.
Definition: IO.qc:273
nonvirtual string PrepareOutput(string, string)
Prepares an output field.
Definition: IO.qc:375
nonvirtual entity ReadEntity(string)
Reads an entity id from a string and returns the entity.
Definition: IO.qc:222
nonvirtual void Destroy(void)
When called, will remove the entity from the game entirely.
Definition: IO.qc:78
nonvirtual vector GetDefVector(string)
Looks up the integer value of a key within this entity's declaration.
Definition: IO.qc:109
void ncIO(void)
Definition: IO.qc:18
nonvirtual bool IsThinking(void)
Returns whether or not we're currently expecting to think any time soon.
Definition: IO.qc:981
virtual void RestoreComplete(void)
Called when the entity has been successfully restored from a savegame file.
Definition: IO.qc:855
virtual void TransitionComplete(void)
Called when the entity has successfully completed a level transition.
Definition: IO.qc:860
nonvirtual void SaveString(float, string, string)
Saves a string key/value pair to a filehandle.
Definition: IO.qc:430
virtual void Save(float)
Handles saving a copy of this entity to a given filehandle.
Definition: IO.qc:451
nonvirtual string GetSpawnString(string)
Returns the string value of a named key in the entity's spawn data.
Definition: IO.qc:252
nonvirtual bool GetSubDefBool(string, string)
Like GetDefBool, but queries a specified def, falling back to reading from our own if it's not define...
Definition: IO.qc:172
nonvirtual void ReleaseThink(void)
When called, will unset anything related to ongoing think operations.
Definition: IO.qc:987
nonvirtual void UseOutput(entity, string)
Triggers an output field that has been created beforehand.
Definition: IO.qc:282
nonvirtual void SetEditorIcon(string)
Sets the editor icon.
Definition: IO.qc:969
nonvirtual void DebugInt(string, int)
Debug print for a given integer.
Definition: IO.qc:948
nonvirtual int ReadInt(string)
Returns an integer value from a string.
Definition: IO.qc:199
nonvirtual float ReadFloat(string)
Returns a floating point value from a string value.
Definition: IO.qc:192
nonvirtual int GetSpawnInt(string)
Returns the integer value of a named key in the entity's spawn data.
Definition: IO.qc:246
virtual void Restore(string, string)
Similar to ncIO::SpawnKey() but for save-game fields.
Definition: IO.qc:555