19    PORTALFL_CHANGED_ORIGIN_X,
 
   20    PORTALFL_CHANGED_ORIGIN_Y,
 
   21    PORTALFL_CHANGED_ORIGIN_Z,
 
   22    PORTALFL_CHANGED_ANGLES_X,
 
   23    PORTALFL_CHANGED_ANGLES_Y,
 
   24    PORTALFL_CHANGED_ANGLES_Z,
 
   25    PORTALFL_CHANGED_TARG_ENTITY,
 
   26    PORTALFL_CHANGED_TARG_ORIGIN_X,
 
   27    PORTALFL_CHANGED_TARG_ORIGIN_Y,
 
   28    PORTALFL_CHANGED_TARG_ORIGIN_Z,
 
   29    PORTALFL_CHANGED_TARG_ANGLES_X,
 
   30    PORTALFL_CHANGED_TARG_ANGLES_Y,
 
   31    PORTALFL_CHANGED_TARG_ANGLES_Z,
 
   32    PORTALFL_CHANGED_ENABLED,
 
   33    PORTALFL_CHANGED_MODELINDEX
 
   36#warning Needs documentation 
   42    nonvirtual 
void _PortalUpdated(
void);
 
   43    nonvirtual vector _OriginTransform(vector);
 
   44    nonvirtual vector _DirectionTransform(vector);
 
   47    virtual vector camera_transform(vector, vector);
 
   50    virtual void Save(
float);
 
   51    virtual void Restore(
string,
string);
 
   53    virtual void EvaluateEntity(
void);
 
   54    virtual float SendEntity(entity, 
float);
 
   56    virtual void PortalWasClosed(
void);
 
   57    virtual void PortalWasOpened(
void);
 
   60    nonvirtual 
void SetPortalID(
int);
 
   62    nonvirtual 
bool PortalLinkTo(ncPortal, 
bool);
 
   64    nonvirtual 
void PortalAutoLink(
bool);
 
   66    nonvirtual 
void PortalClose(
void);
 
   68    nonvirtual 
void SetPortalModel(
string);
 
   71    virtual void ReceiveEntity(
float, 
float);
 
   72    virtual float predraw(
void);
 
   76    ncPortal m_ePortalTarget;
 
   77    ncPortal m_ePortalTarget_net;
 
   78    NETWORKED_VECTOR(m_vecTargetPos)
 
   79    NETWORKED_VECTOR(m_vecTargetAngle)
 
   80    NETWORKED_BOOL(m_portalEnabled)
 
   81    NETWORKED_FLOAT(m_portalModelIndex)
 
   83    vector m_vecPortalPos;
 
   88    bool m_portalWasEnabled;
 
   91    nonvirtual 
void TransportEntity(
ncEntity);
 
   93    vector m_vecTargetPos;
 
 
  110#define READENTITY_PORTAL(field, changedflag) {\ 
  111    if (flChanged & changedflag) {\ 
  112        field = (ncPortal)findfloat(world, ::entnum, readentitynum());\ 
  113        PRINTFLAG(changedflag); \ 
  118#define SOLID_PORTAL 21 
void ncEntity(void)
The constructor.
Definition Entity.qc:29