Nuclide
Software Development Kit for id Tech
NSBrushTrigger.h
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1/*
2 * Copyright (c) 2016-2022 Vera Visions LLC.
3 *
4 * Permission to use, copy, modify, and distribute this software for any
5 * purpose with or without fee is hereby granted, provided that the above
6 * copyright notice and this permission notice appear in all copies.
7 *
8 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
9 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
10 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
11 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
12 * WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
13 * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
14 * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
15*/
16
24{
25public:
26 void NSBrushTrigger(void);
27
28 /* overrides */
29 virtual int GetValue(entity);
30
32 nonvirtual void InitBrushTrigger(void);
33};
This entity class represents brush volume based triggers.
Definition: NSBrushTrigger.h:24
nonvirtual void InitBrushTrigger(void)
Sets up a brush trigger volume based on the brush information.
Definition: NSBrushTrigger.qc:33
virtual int GetValue(entity)
Returns what we will pass onto other's ::GetMaster() calls if we're their master.
Definition: NSBrushTrigger.qc:23
void NSBrushTrigger(void)
Definition: NSBrushTrigger.qc:18
NSEntity is the lowest of the user-accessible entity class.
Definition: NSEntity.h:52
entity() spawn