33 nonvirtual
void SetSample(
string );
34 nonvirtual
void SetVolume(
float );
35 nonvirtual
void SetRadius(
float );
36 nonvirtual
void SetPitch(
float );
37 nonvirtual
void SetSoundOffset(
float );
38 nonvirtual
void MakeOmniDirectional(
void );
39 nonvirtual
void MakeDirectional(
void );
40 nonvirtual
void EnableReverb(
void );
41 nonvirtual
void DisableReverb(
void );
42 nonvirtual
void ForceLoop(
bool );
43 nonvirtual
void Play(
void );
45 virtual void Spawned(
void);
46 virtual void OnRemoveEntity(
void);
49 virtual void Respawn(
void);
50 virtual void EvaluateEntity(
void);
51 virtual float SendEntity(entity,
float);
55 virtual void ReceiveEntity(
float,
float);
59 NETWORKED_FLOAT(m_radius)
60 NETWORKED_FLOAT(m_volume)
61 NETWORKED_FLOAT(m_soundIndex)
62 NETWORKED_FLOAT(m_pitch)
63 NETWORKED_BOOL(m_isLooping)
65 bool m_omniDirectional;
This entity class represents point-entity triggers.
Definition: NSPointTrigger.h:26
typedef enumflags
Defines the valid alignment flags for text fields.
Definition: font.h:37