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flags.h
Go to the documentation of this file.
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/*
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* Copyright (c) 2016-2022 Vera Visions LLC.
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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/* engine reserved */
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#define FL_FLY (1<<0)
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#define FL_SWIM (1<<1)
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#define FL_GLIMPSE (1<<2)
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#define FL_CLIENT (1<<3)
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#define FL_INWATER (1<<4)
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#define FL_MONSTER (1<<5)
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#define FL_GODMODE (1<<6)
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#define FL_NOTARGET (1<<7)
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#define FL_ITEM (1<<8)
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#define FL_ONGROUND (1<<9)
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#define FL_PARTIALGROUND (1<<10)
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#define FL_WATERJUMP (1<<11)
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#define FL_JUMPRELEASED (1<<12)
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#define FL_FINDABLE_NONSOLID (1<<14)
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#define FLQW_LAGGEDMOVE (1<<16)
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/* nuclide */
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.float
vv_flags
;
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#define VFL_PRONE (1<<0)
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#define VFL_ONLADDER (1<<1)
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#define VFL_CROUCHING (1<<2)
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#define VFL_INVEHICLE (1<<3)
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#define VFL_FROZEN (1<<4)
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#define VFL_USE_RELEASED (1<<5)
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#define VFL_FAKESPEC (1<<6)
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#define VFL_ONUSABLE (1<<7)
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#define VFL_SPRINTING (1<<8)
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#define VFL_GOALITEM (1<<9)
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#define VFL_NOATTACK (1<<10)
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#define VFL_PRIMEDFUSE (1<<11)
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#define VFL_REDRAW (1<<12)
vv_flags
float vv_flags
Definition:
flags.h:35
src
shared
flags.h
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