void MapTweaks_Init(void)
Called upon server init, after all EntityDef have been initialized.
Definition: maptweaks.qc:36
bool MapTweak_EntitySpawn(entity)
Will take an existing entity, and apply the currently valid map tweaks to it.
Definition: maptweaks.qc:177
Data holding MapTweak entries.
Definition: maptweaks.h:63
string serverinfoCheck
Definition: maptweaks.h:65
string cvarCheck
Definition: maptweaks.h:64
string itemTable
Definition: maptweaks.h:66