Nuclide
Software Development Kit for id Tech
maptweaks.h
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1/*
2 * Copyright (c) 2016-2022 Vera Visions LLC.
3 *
4 * Permission to use, copy, modify, and distribute this software for any
5 * purpose with or without fee is hereby granted, provided that the above
6 * copyright notice and this permission notice appear in all copies.
7 *
8 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
9 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
10 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
11 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
12 * WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
13 * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
14 * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
15*/
16
62typedef struct
63{
64 string cvarCheck;
66 string itemTable;
68
70void MapTweaks_Init(void);
71
73bool MapTweak_EntitySpawn(entity);
74 // end of maptweaks
void MapTweaks_Init(void)
Called upon server init, after all EntityDef have been initialized.
Definition: maptweaks.qc:36
bool MapTweak_EntitySpawn(entity)
Will take an existing entity, and apply the currently valid map tweaks to it.
Definition: maptweaks.qc:177
Data holding MapTweak entries.
Definition: maptweaks.h:63
string serverinfoCheck
Definition: maptweaks.h:65
string cvarCheck
Definition: maptweaks.h:64
string itemTable
Definition: maptweaks.h:66