void ncEntity(void)
The constructor.
Definition Entity.qc:29
virtual void Respawn(void)
Server: Called when the entity first spawns or when game-logic requests the entity to return to its o...
Definition PointTrigger.qc:23
virtual void DebugDraw(void)
Definition PointTrigger.qc:44
nonvirtual void InitPointTrigger(void)
Sets up a point entity trigger with no size.
Definition PointTrigger.qc:29
void ncPointTrigger(void)
Definition PointTrigger.qc:18