effects_t
Definition: effects.h:19
@ EF_UNUSED9
Unused.
Definition: effects.h:40
@ EF_ADDITIVE
Render the entity additively.
Definition: effects.h:25
@ EF_UNUSED1
Unused.
Definition: effects.h:28
@ EF_UNUSED10
Unused.
Definition: effects.h:41
@ EF_UNUSED4
Unused.
Definition: effects.h:34
@ EF_NOSHADOW
Entity won't cast a shadow.
Definition: effects.h:32
@ EF_UNUSED6
Unused.
Definition: effects.h:36
@ EF_NODEPTHTEST
Entity renders through walls.
Definition: effects.h:33
@ EF_UNUSED2
Unused.
Definition: effects.h:30
@ EF_RED
Cast a red dynamic light.
Definition: effects.h:27
@ EF_NODRAW
Skip rendering of the entity.
Definition: effects.h:24
@ EF_UNUSED5
Unused.
Definition: effects.h:35
@ EF_ONFIRE
Unused.
Definition: effects.h:43
@ EF_FULLBRIGHT
Render entity without lighting.
Definition: effects.h:29
@ EF_BRIGHTFIELD
Cast a bright, starry field volume.
Definition: effects.h:20
@ EF_BRIGHTLIGHT
Cast a large sized dynamic light.
Definition: effects.h:22
@ EF_UNUSED7
Unused.
Definition: effects.h:37
@ EF_UNUSED8
Unused.
Definition: effects.h:39
@ EF_DIMLIGHT
Cast a small sized dynamic light.
Definition: effects.h:23
@ EF_UNUSED3
Unused.
Definition: effects.h:31
@ EF_GREEN
Cast a green dynamic light.
Definition: effects.h:38
@ EF_MUZZLEFLASH
Cast a medium sized dynamic light.
Definition: effects.h:21
@ EF_UNUSED11
Unused.
Definition: effects.h:42
@ EF_BLUE
Cast a blue dynamic light.
Definition: effects.h:26