Nuclide
Software Development Kit for id Technology (BETA)
entities.h
1/*
2 * Copyright (c) 2016-2024 Vera Visions LLC.
3 *
4 * Permission to use, copy, modify, and distribute this software for any
5 * purpose with or without fee is hereby granted, provided that the above
6 * copyright notice and this permission notice appear in all copies.
7 *
8 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
9 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
10 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
11 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
12 * WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
13 * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
14 * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
15*/
16
17/* used to keep track of decl across different classnames */
18.string declclass;
19
35typedef enum
36{
89
90
93entity
94Entity_FindClosest(entity startTarget, string className)
95{
96 entity best = world;
97 float bestdist;
98 float dist;
99
100 bestdist = 9999999;
101
102 for (entity e = world; (e = find(e, classname, className));) {
103 dist = vlen(startTarget.origin - e.origin);
104
105 if (dist < bestdist) {
106 bestdist = dist;
107 best = e;
108 }
109 }
110
111 return best;
112}
113
114
117entity
118Entity_SelectRandom(string className)
119{
120 entity spot = world;
121 int max = 0i;
122
123 /* count the total number of entities of the desired class */
124 for (entity e = world; (e = find(e, ::classname, className));) {
125 max++;
126 }
127
128 /* immediately exit out if we've got none */
129 if (max < 1i) {
130 NSError("%S is not present on this map.", className);
131 return __NULL__;
132 }
133
134 /* select a random point */
135 for (int i = random(1, max); i > 0; i--) {
136 spot = find(spot, ::classname, className);
137 }
138
139 /* we might end up not finding anything, wrap around? */
140 if (spot == __NULL__) {
141 spot = find(spot, ::classname, className);
142 }
143
144 /* we should have returned something valid now */
145 return spot;
146}
147
148 // end of entities
entupdate_t
Entity update identifiers.
Definition: entities.h:36
entity Entity_FindClosest(entity startTarget, string className)
Returns the closest point entity of a given classname.
Definition: entities.h:94
entity Entity_SelectRandom(string className)
Returns a random entity of a given classname.
Definition: entities.h:118
@ ENT_SPRITE
of type env_sprite
Definition: entities.h:67
@ ENT_RAGDOLL
of type ncRagdoll
Definition: entities.h:51
@ ENT_GLOW
of type env_glow
Definition: entities.h:68
@ ENT_MONITOR
of type func_monitor
Definition: entities.h:72
@ ENT_PARTSYSTEM
of type info_particle_system
Definition: entities.h:66
@ ENT_ENTITY
of type ncEntity
Definition: entities.h:38
@ ENT_CASCADELIGHT
of type env_cascade_light
Definition: entities.h:64
@ ENT_NONE
invalid, but reserved.
Definition: entities.h:37
@ ENT_SPECTATOR
of type ncSpectator
Definition: entities.h:52
@ ENT_TALKMONSTER
of type ncTalkMonster
Definition: entities.h:46
@ ENT_SPRAY
of type ncSpraylogo
Definition: entities.h:69
@ ENT_VEH_TANKMORTAR
of type func_tankmortar
Definition: entities.h:76
@ ENT_SOUNDSCAPE
of type ncSoundScape
Definition: entities.h:86
@ ENT_WEAPON
of type ncWeapon
Definition: entities.h:50
@ ENT_PORTAL
of type ncPortal
Definition: entities.h:53
@ ENT_SURFPROP
of type ncSurfacePropEntity
Definition: entities.h:43
@ ENT_PROJECTEDTEXTURE
of type env_projectedtexture
Definition: entities.h:59
@ ENT_SPEAKER
of type speaker
Definition: entities.h:47
@ ENT_OLDCAMERA
of type trigger_camera
Definition: entities.h:71
@ ENT_ITEM
of type ncItem
Definition: entities.h:49
@ ENT_FOG
of type env_fog
Definition: entities.h:61
@ ENT_FOGCONTROLLER
of type env_fog_controller
Definition: entities.h:63
@ ENT_STEAM
of type env_steam
Definition: entities.h:62
@ ENT_SEPARATOR
This is a separator.
Definition: entities.h:87
@ ENT_LASER
of type env_laser
Definition: entities.h:65
@ ENT_FUNNEL
of type env_funnel
Definition: entities.h:56
@ ENT_VEHICLE
Reserved.
Definition: entities.h:73
@ ENT_PUSH
of type trigger_push
Definition: entities.h:85
@ ENT_SMOKER
of type env_smoker
Definition: entities.h:57
@ ENT_TRACKTRAIN
of type func_tracktrain
Definition: entities.h:74
@ ENT_DLIGHT
of type light_dynamic
Definition: entities.h:58
@ ENT_AMBIENTSOUND
of type ambient_generic
Definition: entities.h:54
@ ENT_VEH_BRUSH
of type func_vehicle
Definition: entities.h:75
@ ENT_WAYPOINT
of type info_waypoint
Definition: entities.h:82
@ ENT_PROPROPE
of type prop_rope
Definition: entities.h:78
@ ENT_PHYSICS
of type ncPhysicsEntity
Definition: entities.h:44
@ ENT_BEAM
of type env_beam
Definition: entities.h:55
@ ENT_ENTITYPROJECTILE
of type ncProjectile
Definition: entities.h:42
@ ENT_INSTRUCTOR
of type env_instructor_hint
Definition: entities.h:83
@ ENT_SPOTLIGHT
of type point_spotlight
Definition: entities.h:60
@ ENT_PLAYER
of type ncPlayer
Definition: entities.h:48
@ ENT_PHYSROPE
of type phys_rope
Definition: entities.h:79
@ ENT_ENTITYRENDERABLE
of type ncRenderableEntity
Definition: entities.h:41
@ ENT_PMOVEVARS
of type ncPMoveVars
Definition: entities.h:40
@ ENT_MONSTER
of type ncMonster
Definition: entities.h:45
@ ENT_SOUND
of type ncSound
Definition: entities.h:39
@ ENT_CONVEYOR
of type func_conveyor
Definition: entities.h:81
@ ENT_DECAL
of type ncDecal
Definition: entities.h:70
@ ENT_HUDCOUNTER
of type env_hudcounter
Definition: entities.h:84
@ ENT_BUBBLES
of type env_bubbles
Definition: entities.h:80
@ ENT_VEH_4WHEEL
of type prop_vehicle_driveable
Definition: entities.h:77