Nuclide
Software Development Kit for id Technology (BETA)
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This is the complete list of members for ncItem, including all inherited members.
AddedToInventory(void) | ncItem | virtual |
BecomePickup(void) | ncItem | |
EvaluateEntity(void) | ncItem | virtual |
GetFloating(void) | ncItem | |
GetSpinning(void) | ncItem | |
InInventory(void) | ncItem | virtual |
Input(entity, string, string) | ncItem | virtual |
IsWeapon(void) | ncItem | virtual |
ItemPickupCheck(entity) | ncItem | virtual |
ncItem(void) | ncItem | |
OnInventoryUse(void) | ncItem | virtual |
OnPickup(void) | ncItem | virtual |
OnUse(entity) | ncItem | virtual |
PickupRespawn(void) | ncItem | |
PredictPostFrame(void) | ncItem | virtual |
PredictPreFrame(void) | ncItem | virtual |
PrintDebugInfo(void) | ncItem | virtual |
ReceiveEntity(float, float) | ncItem | virtual |
ReceiveEvent(float) | ncItem | virtual |
RemovedFromInventory(void) | ncItem | virtual |
Respawn(void) | ncItem | virtual |
Restore(string, string) | ncItem | virtual |
Save(float) | ncItem | virtual |
SendEntity(entity, float) | ncItem | virtual |
SetFloating(int) | ncItem | |
SetSpinning(bool) | ncItem | |
Spawned(void) | ncItem | virtual |
SpawnKey(string, string) | ncItem | virtual |
Touch(entity) | ncItem | virtual |