Nuclide
Software Development Kit for id Tech
|
Cachievement_t | Data for an achievement definition |
CammoInfo_t | Data holding ammo variant entries |
CbotScript_t | Data holding Bot Profile entries |
CbreakModel_t | Data holding BreakModel entries |
▼CCUIWindow | |
CTestUI | |
CdecalGroup_t | Data holding DecalGroup entries |
CentityDef_t | Data holding EntityDef entries |
Cfb_header | Data holding a FoxBot Waypoint File Header |
Cfont_s | Representation of a font |
CgameEntry_t | Data holding Game Library entries |
Chlmaterials_lut | Hlmaterial to classname mapper table |
ChudText_t | Definition of a text channel |
CmapLibrary_t | Data holding Map Library entries |
CmapTweak_t | Data holding MapTweak entries |
Cnode_t::neighbour_s | |
Cnode_t | Data holding Node entries |
CNSDecal | This entity class represents decals |
CNSDict | |
▼CNSIO | This class is responsible for handling core entity functionality |
CNSGameRules | This class represents active gamerules |
▼CNSTrigger | NSTrigger handles all the non-input as well as Legacy (Quake, GoldSource) style trigger behaviour |
▼CNSEntity | NSEntity is the lowest of the user-accessible entity class |
►CNSBrushTrigger | This entity class represents brush volume based triggers |
CNSInteractiveSurface | This entity class represents fully interactive surfaces |
CNSOutput | This entity class represents a child-output, generated by NSIO's modern trigger system |
CNSPMoveVars | This class networks pmove related variables to each client |
►CNSPhysicsConstraint | This entity class represents constraints for physically-simulated entities |
►CNSPointTrigger | This entity class represents point-entity triggers |
CNSPortal | |
►CNSRenderableEntity | This entity represents any NSEntity with advanced rendering properties |
CNSSpraylogo | This entity class represents a NSClientPlayer their spraylogo |
CNSTimer | This class provides a way to trigger a function in the future |
Cenv_cubemap | Client-Entity: Cubemap Reflection Marker |
Cenv_muzzleflash | Shared-Entity: Muzzleflash Emitter |
Cenv_particle | Client-Entity: Particle Emitter |
Cenv_shockwave | Shared-Entity: Shockwave Effect |
Cenv_soundscape | Client-Entity: Ambient Soundscape Controller |
Cenv_sun | Client-Entity: Sun Flare Controller |
Cfunc_areaportal | Server-Entity: Visibility/Areaportal Manager |
Cfunc_dustcloud | Client-Entity: Dust Cloud Volume |
Cfunc_dustmotes | Client-Entity: Dustmotes Volume |
Cfunc_friction | Shared-Entity: Ground Friction Override Volume |
Cfunc_monsterclip | Server-Entity: Monster Clip |
Cfunc_smokevolume | Client-Entity: Smoke Cloud Volume |
Cinfo_notnull | Server-Entity: Generic In-Memory Hint |
Cinfodecal | Server-Entity: Decal |
Clight_environment | Client-Entity: Environmental Lighting Controller |
Cphys_rope | Shared-Entity: Physics Rope |
Cpoint_message | Client-Entity: In-world Debug Text |
Cprop_rope | Shared-Entity: Faux Physics Rope |
Cprop_static | Server-Entity: Static Prop Model |
Csky_camera | Client-Entity: Skybox Camera Controller |
Cworldspawn | Shared-Entity: Game World |
▼CNSView | This class represents 3D views, used for rendering the game |
CNSRadar | Tasked with managing overview/radar type widgets |
CNSXRInput | This class represents an input device in the world |
CNSXRSpace | This class represents a local client space in the world |
Cpb_header | Data holding a PODBot Waypoint File Header |
Cplugin_t | |
Cpropdata_t | Data holding PropData entries |
Csentences_t | |
Csnd_t | A soundDef aka 'sound shader' type |
Csound_t | A sound sample of a sentences.txt word sequence |
CsurfaceData_t | |
Ctcpinfo_t | |
Ctitles_s | |
Ctraced_t | |
CupdaterPackage_t | Data holding Updater Package entries |
Cvgui_input_scene_t | |
CVGUIColor | Container class that'll deal with handling colors via a variety of different means |
CVGUITheme | Abstract class than can be set/overriden to customize to final appearance of GUI widgets |
▼CVGUIWidget | The base VGUI widget class |
CVGUI3DView | VGUI Widget: 3D View |
CVGUICheckbox | VGUI Widget: Checkbox |
▼CVGUIControl | VGUI: Abstract Control Class |
CVGUIButton | VGUI Widget: Button |
CVGUIFrame | VGUI Widget: Frame |
CVGUILabel | VGUI Widget: Label |
CVGUIList | VGUI Widget: List |
CVGUIListBox | VGUI Widget: List Box |
CVGUIMenuButton | VGUI Widget: Menu Button |
CVGUIPic | VGUI Widget: Picture Frame |
CVGUIRadio | VGUI Widget: Radio Button |
CVGUIScrollbar | VGUI Widget: Scrollbar |
CVGUISlider | VGUI Widget: Slider |
CVGUITabView | VGUI Widget: Tab View |
CVGUITextBox | VGUI Widget: Text Box |
▼CVGUIView | VGUI Widget: Sub-view |
CVGUIWindow | VGUI: Window |