Nuclide
Software Development Kit for id Technology
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Cachievement_t | Data for an achievement definition |
CactorAPI_t | |
CammoAPI_t | |
CammoInfo_t | Data holding ammo variant entries |
CbackResource_t | |
CbotScript_t | Data holding Bot Profile entries |
CbreakModel_t | Data holding BreakModel entries |
CcombatAPI_t | |
▼CCUIWindow | |
CTestUI | |
CcvarAPI_t | |
CdecalGroup_t | Data holding DecalGroup entries |
CdeclAPI_t | |
CdrawAPI_t | |
CentityDef_t | Data holding EntityDef entries |
CentityDefAPI_t | |
CentsAPI_t | |
CexistsAPI_t | |
Cfb_header | Data holding a FoxBot Waypoint File Header |
Cfont_s | Representation of a font |
CfontAPI_t | |
CgameAPI_t | |
CgameEntry_t | Data holding Game Library entries |
Chlmaterials_lut | Hlmaterial to classname mapper table |
ChudText_t | Definition of a text channel |
Circroom_t | |
CmapLibrary_t | Data holding Map Library entries |
CmapTweak_t | Data holding MapTweak entries |
CmotdAPI_t | |
Cnode_t::neighbour_s | |
Cnode_t | Data holding Node entries |
CNSDecal | This entity class represents decals |
CNSDict | This class is responsible for handling groups of key/value pairs |
▼CNSIO | This class is responsible for handling core entity functionality |
CNSGameRules | This class represents active gamerules |
▼CNSTrigger | NSTrigger handles all the non-input as well as Legacy (Quake, GoldSource) style trigger behaviour |
►CNSEntity | NSEntity is the lowest of the user-accessible entity class |
▼CNSView | This class represents 3D views, used for rendering the game |
CNSRadar | Tasked with managing overview/radar type widgets |
CNSXRInput | This class represents an input device in the world |
CNSXRSpace | This class represents a local client space in the world |
Cpb_header | Data holding a PODBot Waypoint File Header |
CplayerAPI_t | |
Cplugin_t | |
CprecacheAPI_t | |
Cpropdata_constraint_t | |
Cpropdata_solids_t | |
Cpropdata_t | Data holding PropData entries |
Csavegame_t | |
Csentences_t | |
CserverinfoAPI_t | |
Csnd_t | A soundDef aka 'sound shader' type |
Csound_t | A sound sample of a sentences.txt word sequence |
CsurfaceAPI_t | |
CsurfaceData_t | |
Ctcpinfo_t | |
CteamAPI_t | |
Ctitles_s | |
Ctraced_t | |
CupdaterPackage_t | Data holding Updater Package entries |
CuserinfoAPI_t | |
CutilAPI_t | |
Cvgui_input_scene_t | |
CVGUIColor | Container class that'll deal with handling colors via a variety of different means |
CVGUITheme | Abstract class than can be set/overriden to customize to final appearance of GUI widgets |
▼CVGUIWidget | The base VGUI widget class |
CVGUI3DView | VGUI Widget: 3D View |
CVGUICheckbox | VGUI Widget: Checkbox |
▼CVGUIControl | VGUI: Abstract Control Class |
►CVGUIButton | VGUI Widget: Button |
CVGUITabViewItem | VGUI Widget: Button |
CVGUIFrame | VGUI Widget: Frame |
▼CVGUILabel | VGUI Widget: Label |
CVGUIMenuTitle | VGUI Widget: Menu Title |
CVGUIList | VGUI Widget: List |
CVGUIListBox | VGUI Widget: List Box |
CVGUIPic | VGUI Widget: Picture Frame |
CVGUIProgressBar | VGUI Widget: Frame |
CVGUIRadio | VGUI Widget: Radio Button |
CVGUIRect | VGUI Widget: Picture Frame |
CVGUIScrollbar | |
CVGUISlider | VGUI Widget: Slider |
CVGUITabView | VGUI Widget: Tab View |
CVGUITextBox | VGUI Widget: Text Box |
CVGUITextView | VGUI Widget: Text View |
▼CVGUIView | VGUI Widget: Sub-view |
►CVGUIWindow | VGUI: Window |
CweaponAPI_t | |
CweaponInfo_t |