Nuclide
Software Development Kit for id Technology
func_trackautochange Class Reference

About this class

Server-Entity: Automatic func_tracktrain Track Controller.

QUAKED func_tankcontrols (0 .5 .8) ?

OVERVIEW

Much like func_trackchange, but it will automatically transport func_tracktrain entities between two path_track entities.

KEYS

  • "targetname" : Name
  • "height" : Travel altitude in game units.
  • "rotation" : Amount of spinning rotation in degrees.
  • "train" : Name of the train to be switched.
  • "toptrack" : Name of the top track.
  • "bottomtrack" : Name of the bottom track.
  • "speed" : Movement and rotation speed in game units per second.

SPAWNFLAGS

  • BOTTOM (8) : Start at the bottom track.
  • NOMOVE (16) : Only rotate, don't move.
  • X_AXIS (64) : Rotate on the X-Axis.
  • Y_AXIS (128) : Rotate on the Y-Axis.

TRIVIA

This entity was introduced in Half-Life (1998).

Inheritance diagram for func_trackautochange:
func_trackchange

The documentation for this class was generated from the following file: