Nuclide
Software Development Kit for id Technology
|
Server-Entity: Intermission Controller.
QUAKED game_end (1 .5 0) (-8 -8 -8) (8 8 8)
Upon being triggered, the intermission secret will commence in multiplayer games.
This entity was introduced in Half-Life (1998).
Public Member Functions | |
void | game_end (void) |
virtual void | Trigger (entity, triggermode_t) |
Called whenever we're legacy triggered by another object or function. More... | |
void game_end::game_end | ( | void | ) |
|
virtual |
Called whenever we're legacy triggered by another object or function.
Reimplemented from NSTrigger.