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Nuclide
Software Development Kit for id Technology (BETA)
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Server-Entity: Intermission Controller.
QUAKED game_end (1 .5 0) (-8 -8 -8) (8 8 8)
Upon being triggered, the intermission secret will commence in multiplayer games.
This entity was introduced in Half-Life (1998).
Public Member Functions | |
| void | game_end (void) |
| virtual void | Trigger (entity, triggermode_t) |
| Called whenever we're legacy triggered by another object or function. | |
| void game_end::game_end | ( | void | ) |
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virtual |
Called whenever we're legacy triggered by another object or function.
Reimplemented from ncTrigger.