Nuclide
Software Development Kit for id Technology
Point Entities

Point entities are the most common types of entities. More...

Detailed Description

Point entities are the most common types of entities.

They exist at a single point in 3D-space. Generally every class of point-entity is of equal size and volume, unlike brush-based entities. Generally used for moving, or non moving objects that interact with the world.

Classes

class  env_cubemap
 Client-Entity: Cubemap Reflection Marker. More...
 
class  env_particle
 Client-Entity: Particle Emitter. More...
 
class  env_soundscape
 Client-Entity: Ambient Soundscape Controller. More...
 
class  env_sun
 Client-Entity: Sun Flare Controller. More...
 
class  light_environment
 Client-Entity: Environmental Lighting Controller. More...
 
class  point_message
 Client-Entity: In-world Debug Text. More...
 
class  sky_camera
 Client-Entity: Skybox Camera Controller. More...
 
class  cycler
 Server-Entity: Debug Model Animation Cycler. More...
 
class  cycler_sprite
 Server-Entity: Debug Sprite Cycler. More...
 
class  cycler_weapon
 TODO: Server-Entity: Weapon Viewmodel Tester. More...
 
class  cycler_wreckage
 Server-Entity: Model Emitting Smoke. More...
 
class  env_beverage
 Server-Entity: Health Refuelling Beverage. More...
 
class  env_explosion
 Server-Entity: Explosion Creator. More...
 
class  env_fade
 Server-Entity: Fade In/Out Controller. More...
 
class  env_global
 Server-Entity: Global Variable Controller. More...
 
class  env_hudhint
 Server-Entity: Displays HUD Hint Messages. More...
 
class  env_message
 Server-Entity: Displays Titles.txt Messages. More...
 
class  env_model
 Server-Entity: Decorative Model With Animation Features. More...
 
class  env_physexplosion
 Server-Entity: Triggers Physics Explosion. More...
 
class  env_render
 Server-Entity: Controls Entity Rendering Modes. More...
 
class  env_shake
 Server-Entity: Earthquake Maker. More...
 
class  env_shooter
 Server-Entity: Model Shooter. More...
 
class  env_sound
 Server-Entity: GoldSrc Audio DSP/Reverb Controller. More...
 
class  env_spark
 Server-Entity: Spark Maker. More...
 
class  game_counter
 Server-Entity: Activation Count Based Trigger. More...
 
class  game_counter_set
 Server-Entity: game_counter Controller. More...
 
class  game_end
 Server-Entity: Intermission Controller. More...
 
class  game_player_equip
 Server-Entity: Player Inventory Controller. More...
 
class  game_player_hurt
 Server-Entity: Player Health Controller. More...
 
class  game_player_team
 Server-Entity: Player Team Controller. More...
 
class  game_score
 Server-Entity: Player Score Controller. More...
 
class  game_team_master
 Server-Entity: Team Trigger Controller. More...
 
class  game_team_set
 Server-Entity: game_team_master Controller. More...
 
class  game_text
 Server-Entity: Custom Text Message Display. More...
 
class  gibshooter
 Server-Entity: Bouncy Gib/Model Shooter. More...
 
class  info_hint
 Server-Entity: Nodegraph Hint. More...
 
class  info_intermission
 Server-Entity: Intermission Camera. More...
 
class  info_node
 Server-Entity: Nodegraph Ground Node. More...
 
class  info_node_air
 Server-Entity: Nodegraph Air Node. More...
 
class  info_null
 Tools-Entity: Generic Hint. More...
 
class  infodecal
 Server-Entity: Decal. More...
 
class  item_eyescanner
 Server-Entity: Iris Scanner. More...
 
class  item_food
 Server-Entity: Food Pickup. More...
 
class  item_generic
 Server-Entity: Decorative Animated Entity. More...
 
class  item_healthcharger
 Server-Entity: Health Charging Station. More...
 
class  item_recharge
 Server-Entity: Health Charging Station. More...
 
class  light
 Tool/Server-Entity: Light Source. More...
 
class  logic_auto
 Server-Entity: Map-Start Trigger. More...
 
class  logic_case
 Server-Entity: Comparison Trigger. More...
 
class  logic_relay
 Server-Entity: Relay Trigger. More...
 
class  logic_timer
 Server-Entity: Timer Trigger. More...
 
class  monster_furniture
 Server-Entity: Scripted Sequence Prop. More...
 
class  monster_generic
 Server-Entity: Generic, Bleeding Character Actor. More...
 
class  monstermaker
 Server-Entity: Monster Spawner. More...
 
class  multi_manager
 Server-Entity: Triggers Up To 16 Different Targets. More...
 
class  multisource
 Server-Entity: Conditional AND Gate. More...
 
class  path_corner
 Server-Entity: Train/Mover Path Node. More...
 
class  path_track
 Server-Entity: Tracktrain Path Node. More...
 
class  phys_ballsocket
 Server-Entity: Ballsocket Physics Constraint. More...
 
class  phys_constraint
 Server-Entity: Fixed Physics Constraint. More...
 
class  phys_constraintsystem
 Server-Entity: Physics Constraint Grouping. More...
 
class  phys_convert
 Server-Entity: Static To Physics Converter. More...
 
class  phys_hinge
 Server-Entity: Hinge Physics Constraint. More...
 
class  phys_keepupright
 Server-Entity: Physics Upright Controller. More...
 
class  phys_slideconstraint
 Server-Entity: Sliding Physics Constraint. More...
 
class  player_loadsaved
 Server-Entity: Loads Last Auto-Save. More...
 
class  player_weaponstrip
 Server-Entity: Strips Player Weapons. More...
 
class  point_camera
 Server-Entity: Rendertarget Camera Viewpoint. More...
 
class  point_servercommand
 Server-Entity: Executes Console Commands. More...
 
class  point_trigger
 Server-Entity: Radius Based Trigger. More...
 
class  prop_dynamic
 Server-Entity: Dynamic, Scriptable Prop Model. More...
 
class  prop_physics
 Server-Entity: Physics Prop Model. More...
 
class  prop_static
 Server-Entity: Static Prop Model. More...
 
class  random_speaker
 Server-Entity: Sound Emitter With Random Intervals. More...
 
class  random_trigger
 Server-Entity: Trigger With Random Intervals. More...
 
class  script_model
 Server-Entity: Scriptable Alias Model. More...
 
class  script_origin
 Server-Entity: Script Position Hint. More...
 
class  script_struct
 Server-Entity: FIXME: Unknown. More...
 
class  script_vehicle
 Server-Entity: FIXME: Unknown. More...
 
class  scripted_sentence
 Server-Entity: Voice Acted Sequence Controller. More...
 
class  scripted_sequence
 Server-Entity: Scripted Sequence Controller. More...
 
class  targ_speaker
 Server-Entity: Redundant Sound Emitter #2. More...
 
class  target_cdaudio
 Server-Entity: Radius-Based CD Track Changer. More...
 
class  target_speaker
 Server-Entity: Redundant Sound Emitter #1. More...
 
class  trigger_auto
 Server-Entity: Map Start Trigger. More...
 
class  info_landmark
 Server-Entity: Shared Point Between Levels. More...
 
class  trigger_changetarget
 Server-Entity: Changes Targets Of Other Entities. More...
 
class  trigger_playerfreeze
 Server-Entity: Player Movement Inhibitor. More...
 
class  trigger_relay
 Server-Entity: Relay With State Override. More...
 
class  ambient_generic
 Shared-Entity: Sound/Sentence Emitter. More...
 
class  env_beam
 Shared-Entity: Beam/Lightning Emitter. More...
 
class  env_cascade_light
 Shared-Entity: Outdoor Shadow & Lighting Controller. More...
 
class  env_fire
 Shared-Entity: Fire/Flame Emitter. More...
 
class  env_fog
 Shared-Entity: Simple Fog Controller. More...
 
class  env_fog_controller
 Shared-Entity: Fog Controller. More...
 
class  env_funnel
 Shared-Entity: Funneling Sprite Controller. More...
 
class  env_glow
 Shared-Entity: Glowing Orbs/Flares. More...
 
class  env_instructor_hint
 Shared-Entity: Hints/Instructions With Key Bindings. More...
 
class  env_laser
 Shared-Entity: Laser Emitter. More...
 
class  env_muzzleflash
 Shared-Entity: Muzzleflash Emitter. More...
 
class  env_projectedtexture
 Shared-Entity: Light Texture Projector. More...
 
class  env_shockwave
 Shared-Entity: Shockwave Effect. More...
 
class  env_smoker
 Shared-Entity: Smoke Emitter. More...
 
class  env_sprite
 Shared-Entity: Animated Sprite. More...
 
class  env_steam
 Shared-Entity: Steam Emitter. More...
 
class  info_notnull
 Shared-Entity: Generic In-Memory Hint. More...
 
class  info_particle_system
 Shared-Entity: Particle Emitter. More...
 
class  info_waypoint
 Shared-Entity: Objective/Waypoint Hint. More...
 
class  light_dynamic
 Shared-Entity: Dynamic Light. More...
 
class  logic_achievement
 Shared-Entity: Achievement Manager. More...
 
class  phys_rope
 Shared-Entity: Physics Rope. More...
 
class  point_spotlight
 Shared-Entity: Spotlight With Beam. More...
 
class  point_viewcontrol
 Shared-Entity: Camera System Trigger. More...
 
class  prop_rope
 Shared-Entity: Faux Physics Rope. More...
 
class  prop_vehicle_driveable
 Shared-Entity: Model Based Vehicle. More...
 
class  speaker
 Shared-Entity: Announcement Speaker System. More...
 
class  trigger_camera
 Shared-Entity: Camera System Trigger. More...