Nuclide
Software Development Kit for id Tech
Point Entities

Point entities are the most common types of entities. More...

Classes

class  env_cubemap
 Client-Entity: Cubemap Reflection Marker. More...
 
class  env_particle
 Client-Entity: Particle Emitter. More...
 
class  env_soundscape
 Client-Entity: Ambient Soundscape Controller. More...
 
class  env_sun
 Client-Entity: Sun Flare Controller. More...
 
class  light_environment
 Client-Entity: Environmental Lighting Controller. More...
 
class  point_message
 Client-Entity: In-world Debug Text. More...
 
class  sky_camera
 Client-Entity: Skybox Camera Controller. More...
 
class  cycler
 Server-Entity: Debug Model Animation Cycler. More...
 
class  cycler_sprite
 Server-Entity: Debug Sprite Cycler. More...
 
class  cycler_weapon
 TODO: Server-Entity: Weapon Viewmodel Tester. More...
 
class  cycler_wreckage
 Server-Entity: Model Emitting Smoke. More...
 
class  env_beverage
 Server-Entity: Health Refuelling Beverage. More...
 
class  env_explosion
 Server-Entity: Explosion Creator. More...
 
class  env_fade
 Server-Entity: Fade In/Out Controller. More...
 
class  env_global
 Server-Entity: Global Variable Controller. More...
 
class  env_hudhint
 Server-Entity: Displays HUD Hint Messages. More...
 
class  env_message
 Server-Entity: Displays Titles.txt Messages. More...
 
class  env_model
 Server-Entity: Decorative Model With Animation Features. More...
 
class  env_physexplosion
 Server-Entity: Triggers Physics Explosion. More...
 
class  env_render
 Server-Entity: Controls Entity Rendering Modes. More...
 
class  env_shake
 Server-Entity: Earthquake Maker. More...
 
class  env_shooter
 Server-Entity: Model Shooter. More...
 
class  env_sound
 Server-Entity: GoldSrc Audio DSP/Reverb Controller. More...
 
class  env_spark
 Server-Entity: Spark Maker. More...
 
class  game_counter
 Server-Entity: Activation Count Based Trigger. More...
 
class  game_counter_set
 Server-Entity: game_counter Controller. More...
 
class  game_end
 Server-Entity: Intermission Controller. More...
 
class  game_player_equip
 Server-Entity: Player Inventory Controller. More...
 
class  game_player_hurt
 Server-Entity: Player Health Controller. More...
 
class  game_player_team
 Server-Entity: Player Team Controller. More...
 
class  game_score
 Server-Entity: Player Score Controller. More...
 
class  game_team_master
 Server-Entity: Team Trigger Controller. More...
 
class  game_team_set
 Server-Entity: game_team_master Controller. More...
 
class  game_text
 Server-Entity: Custom Text Message Display. More...
 
class  gibshooter
 Server-Entity: Bouncy Gib/Model Shooter. More...
 
class  info_hint
 Server-Entity: Nodegraph Hint. More...
 
class  info_intermission
 Server-Entity: Intermission Camera. More...
 
class  info_node
 Server-Entity: Nodegraph Ground Node. More...
 
class  info_node_air
 Server-Entity: Nodegraph Air Node. More...
 
class  info_notnull
 Server-Entity: Generic In-Memory Hint. More...
 
class  info_null
 Tools-Entity: Generic Hint. More...
 
class  infodecal
 Server-Entity: Decal. More...
 
class  item_eyescanner
 Server-Entity: Iris Scanner. More...
 
class  item_food
 Server-Entity: Food Pickup. More...
 
class  item_generic
 Server-Entity: Decorative Animated Entity. More...
 
class  item_healthcharger
 Server-Entity: Health Charging Station. More...
 
class  item_recharge
 Server-Entity: Health Charging Station. More...
 
class  light
 Tool/Server-Entity: Light Source. More...
 
class  logic_auto
 Server-Entity: Map-Start Trigger. More...
 
class  logic_case
 Server-Entity: Comparison Trigger. More...
 
class  logic_relay
 Server-Entity: Relay Trigger. More...
 
class  logic_timer
 Server-Entity: Timer Trigger. More...
 
class  monster_furniture
 Server-Entity: Scripted Sequence Prop. More...
 
class  monster_generic
 Server-Entity: Generic, Bleeding Character Actor. More...
 
class  monstermaker
 Server-Entity: Monster Spawner. More...
 
class  multi_manager
 Server-Entity: Triggers Up To 16 Different Targets. More...
 
class  multisource
 Server-Entity: Conditional AND Gate. More...
 
class  path_corner
 Server-Entity: Train/Mover Path Node. More...
 
class  path_track
 Server-Entity: Tracktrain Path Node. More...
 
class  phys_ballsocket
 Server-Entity: Ballsocket Physics Constraint. More...
 
class  phys_constraint
 Server-Entity: Fixed Physics Constraint. More...
 
class  phys_constraintsystem
 Server-Entity: Physics Constraint Grouping. More...
 
class  phys_convert
 Server-Entity: Static To Physics Converter. More...
 
class  phys_hinge
 Server-Entity: Hinge Physics Constraint. More...
 
class  phys_keepupright
 Server-Entity: Physics Upright Controller. More...
 
class  phys_slideconstraint
 Server-Entity: Sliding Physics Constraint. More...
 
class  player_loadsaved
 Server-Entity: Loads Last Auto-Save. More...
 
class  player_weaponstrip
 Server-Entity: Strips Player Weapons. More...
 
class  point_camera
 Server-Entity: Rendertarget Camera Viewpoint. More...
 
class  point_servercommand
 Server-Entity: Executes Console Commands. More...
 
class  point_trigger
 Server-Entity: Radius Based Trigger. More...
 
class  prop_dynamic
 Server-Entity: Dynamic, Scriptable Prop Model. More...
 
class  prop_physics
 Server-Entity: Physics Prop Model. More...
 
class  prop_static
 Server-Entity: Static Prop Model. More...
 
class  random_speaker
 Server-Entity: Sound Emitter With Random Intervals. More...
 
class  random_trigger
 Server-Entity: Trigger With Random Intervals. More...
 
class  script_model
 Server-Entity: Scriptable Alias Model. More...
 
class  script_origin
 Server-Entity: Script Position Hint. More...
 
class  script_struct
 Server-Entity: FIXME: Unknown. More...
 
class  script_vehicle
 Server-Entity: FIXME: Unknown. More...
 
class  scripted_sentence
 Server-Entity: Voice Acted Sequence Controller. More...
 
class  scripted_sequence
 Server-Entity: Scripted Sequence Controller. More...
 
class  targ_speaker
 Server-Entity: Redundant Sound Emitter. More...
 
class  target_cdaudio
 Server-Entity: Radius-Based CD Track Changer. More...
 
class  trigger_auto
 Server-Entity: Map Start Trigger. More...
 
class  info_landmark
 Server-Entity: Shared Point Between Levels. More...
 
class  trigger_changetarget
 Server-Entity: Changes Targets Of Other Entities. More...
 
class  trigger_playerfreeze
 Server-Entity: Player Movement Inhibitor. More...
 
class  trigger_relay
 Server-Entity: Relay With State Override. More...
 
class  ambient_generic
 Shared-Entity: Sound/Sentence Emitter. More...
 
class  env_beam
 Shared-Entity: Beam/Lightning Emitter. More...
 
class  env_cascade_light
 Shared-Entity: Outdoor Shadow & Lighting Controller. More...
 
class  env_fire
 Shared-Entity: Fire/Flame Emitter. More...
 
class  env_fog
 Shared-Entity: Simple Fog Controller. More...
 
class  env_fog_controller
 Shared-Entity: Fog Controller. More...
 
class  env_funnel
 Shared-Entity: Funneling Sprite Controller. More...
 
class  env_glow
 Shared-Entity: Glowing Orbs/Flares. More...
 
class  env_instructor_hint
 Shared-Entity: Hints/Instructions With Key Bindings. More...
 
class  env_laser
 Shared-Entity: Laser Emitter. More...
 
class  env_muzzleflash
 Shared-Entity: Muzzleflash Emitter. More...
 
class  env_projectedtexture
 Shared-Entity: Light Texture Projector. More...
 
class  env_shockwave
 Shared-Entity: Shockwave Effect. More...
 
class  env_smoker
 Shared-Entity: Smoke Emitter. More...
 
class  env_sprite
 Shared-Entity: Animated Sprite. More...
 
class  env_steam
 Shared-Entity: Steam Emitter. More...
 
class  info_particle_system
 Shared-Entity: Particle Emitter. More...
 
class  info_waypoint
 Shared-Entity: Objective/Waypoint Hint. More...
 
class  light_dynamic
 Shared-Entity: Dynamic Light. More...
 
class  logic_achievement
 Shared-Entity: Achievement Manager. More...
 
class  phys_rope
 Shared-Entity: Physics Rope. More...
 
class  point_spotlight
 Shared-Entity: Spotlight With Beam. More...
 
class  prop_physics_multiplayer
 Shared-Entity: Physics Prop (Networked) More...
 
class  prop_rope
 Shared-Entity: Faux Physics Rope. More...
 
class  prop_vehicle_driveable
 Shared-Entity: Model Based Vehicle. More...
 
class  speaker
 Shared-Entity: Announcement Speaker System. More...
 
class  trigger_camera
 Shared-Entity: Camera System Trigger. More...
 

Detailed Description

Point entities are the most common types of entities.

They exist at a single point in 3D-space. Generally every class of point-entity is of equal size and volume, unlike brush-based entities. Generally used for moving, or non moving objects that interact with the world.