Nuclide
Software Development Kit for id Technology
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Server-Entity: Generic, Bleeding Character Actor.
QUAKED monster_generic (1 0 0) (-8 -8 -8) (8 8 8) x x MGF_NONSOLID
A 'monster' that is able to bleed, speak and follow scripted sequences.
This entity was introduced in Half-Life (1998).
Public Member Functions | |
void | monster_generic (void) |
virtual void | Respawn (void) |
Server: Called when the entity first spawns or when game-logic requests the entity to return to its original spawn state. More... | |
void monster_generic::monster_generic | ( | void | ) |
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virtual |
Server: Called when the entity first spawns or when game-logic requests the entity to return to its original spawn state.
Reimplemented from NSTalkMonster.