Nuclide
Software Development Kit for id Tech
cycler_sprite Class Reference
Inheritance diagram for cycler_sprite:
NSRenderableEntity

Detailed Description

QUAKED cycler_sprite (1 0 0) (-8 -8 -8) (8 8 8)

OVERVIEW

Decorative sprite cycler.

KEYS

  • "targetname" : Name
  • "target" : Target when triggered.
  • "killtarget" : Target to kill when triggered.
  • "angles" : Sets the pitch, yaw and roll angles of the model.
  • "model" : Model file that will be displayed by the entity.
  • "framerate" : TODO: Frame rate of the sprite, in frames per second.

TRIVIA

This entity was introduced in Half-Life (1998).


The documentation for this class was generated from the following file: