Nuclide
Software Development Kit for id Tech
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Server-Entity: Generic In-Memory Hint. More...
Public Member Functions | |
void | info_notnull (void) |
virtual bool | CanSpawn (bool) |
Returns if this entity can spawned from the map file. More... | |
void | info_notnull (void) |
Server-Entity: Generic In-Memory Hint.
QUAKED info_notnull (0 0.5 0) (-8 -8 -8) (8 8 8)
Helper entity for the game-logic its vast array of entities. It is most commonly used to aim active in-game entities towards a specific location.
For tasks such as aiming static/lightmapped light sources during the compiling process, please use info_null instead as it'll get removed after it has served its purpose.
This entity was introduced in Quake (1996).
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virtual |
Returns if this entity can spawned from the map file.
clientSide | If it's being spawned on the client-side. |
Reimplemented from NSEntity.