Server-Entity: Controls Entity Rendering Modes.
QUAKED env_render (1 .5 0) (-8 -8 -8) (8 8 8) SF_NORENDERFX SF_NORENDERAMT SF_NORENDERMODE SF_NORENDERCOLOR
OVERVIEW
Changes the visual appearance of a target.
KEYS
- "targetname" : Name
- "target" : Target when triggered.
- "killtarget" : Target to kill when triggered.
- "rendermode" : Render-Mode the target changes to.
- "renderamt" : Render-Amount the target changes to.
- "rendercolor" : Render-Color the target changes to.
- "renderfx" : Render-FX the target changes to.
SPAWNFLAGS
- SF_NORENDERFX (1) : Don't set the Render-FX attribute on the target.
- SF_NORENDERAMT (2) : Don't set the Render-Amount attribute on the target.
- SF_NORENDERMODE (4) : Don't set the Render-Mode attribute on the target.
- SF_NORENDERCOLOR (8) : Don't set the Render-Color attribute on the target.
NOTES
The Render-FX values are currently unimplemented, except for the hologram setting.
Supported Render-Mode ("rendermode") values:
- 0 : Normal; Default.
- 1 : Color; Tints the entity after whatever "rendercolor" is set to.
- 2 : Texture; ???
- 3 : Glow; object scales against the camera depending on distance like a flare.
- 4 : Solid; Make transparent by respecting transparent pixels (GoldSrc)
- 5 : Additive; Blend the object additively against the world.
- 6 : Fullbright; Render the object without lighting.
Supported Render-FX ("renderfx") values:
- 0 : Normal
- 1 : Slow pulse
- 2 : Fast pulse
- 3 : Slow, wide, pulse
- 4 : Fast, wide, pulse
- 5 : Slow fade away
- 6 : Fast fade away
- 7 : Slow become solid
- 8 : Fast become solid
- 9 : Slow strobe
- 10 : Fast strobe
- 11 : Faster strobe
- 12 : Slow flicker
- 13 : Fast flicker
- 14 : Constant glow
- 15 : Distort
- 16 : Hologram
TRIVIA
This entity was introduced in Half-Life (1998).