Nuclide
Software Development Kit for id Technology
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Server-Entity: Nodegraph Air Node.
QUAKED info_node_air (0 0 0) (-8 -8 -8) (8 8 8)
It's a node, helping monsters navigate in the air as well as underwater.
This entity was introduced in Half-Life (1998).
Public Member Functions | |
void | info_node_air (void) |
virtual void | Respawn (void) |
Server: Called when the entity first spawns or when game-logic requests the entity to return to its original spawn state. More... | |
void info_node_air::info_node_air | ( | void | ) |
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virtual |
Server: Called when the entity first spawns or when game-logic requests the entity to return to its original spawn state.
Reimplemented from NSPointTrigger.