Shared-Entity: Steam Emitter.
QUAKED env_steam (1 .5 0) (-8 -8 -8) (8 8 8) EMISSIVE
OVERVIEW
Environmental steam jet entity.
KEYS
- "targetname" : Name
- "InitialState" : 0 - Start off, 1 - Start on
- "type" : Particle type: 0 - Default, 1 - Heat-wave effect
- "SpreadSpeed" : Amount of spread for the individual steam particles.
- "Speed" : Particle movement speed in units per second.
- "StartSize" : Initial size of the particles.
- "EndSize" : Final size of the particles before removal.
- "Rate" : Rate of particle emission in units per second.
- "rendercolor" : Color of the steam particles. Requires EMISSIVE spawnflag.
- "JetLength" : Lifetime of each particle in units, basically the length of the steam jet.
- "renderamt" : Alpha channel value of the steam particles.
- "rollspeed" : Rotation speed of the particles.
SPAWNFLAGS
- EMISSIVE (1) : Smoke will be colored after the 'rendercolor' field.
INPUTS
- "TurnOn" : Turn emitter on.
- "TurnOff" : Turn emitter off.
- "Toggle" : Toggle emitter on/off.
- "JetLength" : Change the length of the steam jet.
- "Rate" : Change the rate of the particles in units per second.
- "Speed" : Change the speed of the particles in units per second.
- "SpreadSpeed" : Change the amount of spread for the particles.
TRIVIA
This entity was introduced in Half-Life 2 (2004).