Nuclide
Software Development Kit for id Technology
script_vehicle Class Reference

About this class

Server-Entity: FIXME: Unknown.

QUAKED script_vehicle (1 0 0) (-16 -16 -16) (16 16 16) USABLE

OVERVIEW

Unknown.

KEYS

  • "targetname" : Name
  • "model" : Model to use for the vehicle.
  • "vehicletype" : Name of the vehicle type.

TRIVIA

This entity was introduced in Call of Duty (2003).

Inheritance diagram for script_vehicle:
NSRenderableEntity

Public Member Functions

void script_vehicle (void)
 
virtual void Trigger (entity, triggermode_t)
 Called whenever we're legacy triggered by another object or function. More...
 

Constructor & Destructor Documentation

◆ script_vehicle()

void script_vehicle::script_vehicle ( void  )

Member Function Documentation

◆ Trigger()

void script_vehicle::Trigger ( entity  act,
triggermode_t  state 
)
virtual

Called whenever we're legacy triggered by another object or function.

Reimplemented from NSTrigger.


The documentation for this class was generated from the following file: