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Nuclide
Software Development Kit for id Technology (BETA)
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Server-Entity: Player Team Controller.
QUAKED game_player_team (1 .5 0) (-8 -8 -8) (8 8 8) REMOVE KILL GIB
Allows the player to change teams.
This entity was introduced in Half-Life (1998).
Public Member Functions | |
| void | game_player_team (void) |
| virtual void | Trigger (entity, triggermode_t) |
| Called whenever we're legacy triggered by another object or function. | |
| void game_player_team::game_player_team | ( | void | ) |
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virtual |
Called whenever we're legacy triggered by another object or function.
Reimplemented from ncTrigger.