Nuclide
Software Development Kit for id Tech
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Server-Entity: Strips Player Weapons. More...
Public Member Functions | |
void | player_weaponstrip (void) |
virtual void | Trigger (entity, triggermode_t) |
Called whenever we're legacy triggered by another object or function. More... | |
Server-Entity: Strips Player Weapons.
QUAKED player_weaponstrip (1 0 0) (-8 -8 -8) (8 8 8)
Strips the activator of all of its weapons.
This entity was introduced in Half-Life (1998).
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virtual |
Called whenever we're legacy triggered by another object or function.
Reimplemented from NSTrigger.