Nuclide
Software Development Kit for id Tech
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Shared-Entity: Spotlight With Beam. More...
Public Member Functions | |
void | point_spotlight (void) |
virtual void | ReceiveEntity (float, float) |
Client: Handles network updates from the server for the associated entity. More... | |
virtual float | predraw (void) |
nonvirtual void | UpdateBeamLength (void) |
nonvirtual float | BeamViewDelta (vector) |
nonvirtual float | FlareViewDelta (float, vector) |
Public Attributes | |
vector | m_vecBeamEnd |
float | m_flBeamTrace |
float | m_flBeamHalfwidth |
Shared-Entity: Spotlight With Beam.
QUAKED point_spotlight (1 .5 0) (-8 -8 -8) (8 8 8) PNTSPTLGHT_STARTON PNTSPTLGHT_NOLIGHT
An entity that draws a spotlight, with beam. Will also spawn a dynamic light, unless specifically disabled via the spawnflags field.
This entity was introduced in Half-Life 2 (2004).
float point_spotlight::BeamViewDelta | ( | vector | cameraAngle | ) |
Client: Handles network updates from the server for the associated entity.
Reimplemented from NSEntity.
float point_spotlight::m_flBeamHalfwidth |
float point_spotlight::m_flBeamTrace |
vector point_spotlight::m_vecBeamEnd |