Nuclide
Software Development Kit for id Tech
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Client-Entity: Cubemap Reflection Marker. More...
Public Member Functions | |
void | env_cubemap (void) |
virtual void | SpawnKey (string, string) |
This method handles entity key/value pairs on map load. More... | |
virtual bool | CanSpawn (bool) |
Returns if this entity can spawned from the map file. More... | |
Client-Entity: Cubemap Reflection Marker.
QUAKED env_cubemap (1 .5 0) (-8 -8 -8) (8 8 8)
Specifies a location for which a cubemap will be generated when the buildcubemaps console command is executed.
This entity was introduced in Half-Life 2 (2004).
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virtual |
Returns if this entity can spawned from the map file.
clientSide | If it's being spawned on the client-side. |
Reimplemented from NSEntity.