Nuclide
Software Development Kit for id Tech
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Part of the client-side progs (csprogs.dat
).
More...
Modules | |
Crosshair | |
Crosshair helper functions. | |
Fade Overlay | |
Screen overlay, fade in/out control functions. | |
Fonts | |
Typeface format loader/handler for rendering bitmap/vector based text and icons. | |
Text Overlay | |
Displays text messages on screen with different effects. | |
Text Menu | |
Displays text-based menus, for use with a keyboard. | |
Utilities | |
Client Utility API Reference. | |
VGUI | |
Our very own, very true graphical user interface. | |
Classes | |
class | NSRadar |
Tasked with managing overview/radar type widgets. More... | |
class | env_cubemap |
Client-Entity: Cubemap Reflection Marker. More... | |
class | env_particle |
Client-Entity: Particle Emitter. More... | |
class | env_soundscape |
Client-Entity: Ambient Soundscape Controller. More... | |
class | env_sun |
Client-Entity: Sun Flare Controller. More... | |
class | func_dustcloud |
Client-Entity: Dust Cloud Volume. More... | |
class | func_dustmotes |
Client-Entity: Dustmotes Volume. More... | |
class | func_smokevolume |
Client-Entity: Smoke Cloud Volume. More... | |
class | light_environment |
Client-Entity: Environmental Lighting Controller. More... | |
class | point_message |
Client-Entity: In-world Debug Text. More... | |
class | sky_camera |
Client-Entity: Skybox Camera Controller. More... | |
enum | viewmode_t { VIEWMODE_NORMAL , VIEWMODE_FPS , VIEWMODE_THIRDPERSON , VIEWMODE_SPECTATING } |
The view mode type of the NSView. More... | |
NSView | g_viewSeats [4] |
one NSView for each seat More... | |
NSView | g_view |
the current seat run for each draw call, for each player. More... | |
Part of the client-side progs (csprogs.dat
).
enum viewmode_t |
The view mode type of the NSView.
NSView g_view |
the current seat run for each draw call, for each player.
always use talk to this!