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Nuclide
Software Development Kit for id Technology (BETA)
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Nav Hint.
QUAKED ncNavHint (0 0 0) (-8 -8 -8) (8 8 8)
Helper entity for the Nav routines. Defines where to go for sensible defense/offensive or other hints.
The 'IgnoreFacing' field can be one of 3 values:
Public Member Functions | |
void | ncHint (void) |
virtual void | Save (float) |
Handles saving a copy of this entity to a given filehandle. More... | |
virtual void | Restore (string, string) |
Similar to ncIO::SpawnKey() but for save-game fields. More... | |
virtual void | SpawnKey (string, string) |
This method handles entity key/value pairs on map load. More... | |
virtual void | Spawned (void) |
Called when the entity is fulled initialized. More... | |
void ncHint::ncHint | ( | void | ) |
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Similar to ncIO::SpawnKey() but for save-game fields.
Whatever you write into file handles within your ncIO::Save()
method needs to be read back in here.
Reimplemented from ncEntity.
Reimplemented in info_hint.
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Handles saving a copy of this entity to a given filehandle.
Within you want to use the ncIO::SaveFloat() etc. methods to write the internal member attributes to the specified file handle.
Reimplemented from ncEntity.
Reimplemented in info_hint.
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