Nuclide
Software Development Kit for id Tech
func_traincontrols Class Reference

Server-Entity: func_tracktrain Controller. More...

Inheritance diagram for func_traincontrols:
NSBrushTrigger func_vehiclecontrols

Public Member Functions

void func_traincontrols (void)
 
virtual void Respawn (void)
 Server: Called when the entity first spawns or when game-logic requests the entity to return to its original spawn state. More...
 

Detailed Description

Server-Entity: func_tracktrain Controller.

QUAKED func_traincontrols (0 .5 .8) ?

OVERVIEW

Brush that marks the usable region of a func_tracktrain, in order to gain control.

KEYS

  • "targetname" : Name
  • "target" : Name of the func_vehicle to control

TRIVIA

This entity was introduced in Half-Life (1998).

Constructor & Destructor Documentation

◆ func_traincontrols()

void func_traincontrols::func_traincontrols ( void  )

Member Function Documentation

◆ Respawn()

void func_traincontrols::Respawn ( void  )
virtual

Server: Called when the entity first spawns or when game-logic requests the entity to return to its original spawn state.

Reimplemented from NSBrushTrigger.


The documentation for this class was generated from the following file: