Nuclide
Software Development Kit for id Technology
|
Public Member Functions | |
decl | New (void) |
Returns the name of a new decl in which you can store key/value pairs in. More... | |
string | GetString (decl declHandle, string keyName) |
Returns the string value of a key from a decl. More... | |
int | GetInteger (decl declHandle, string keyName) |
Returns the integer value of a decl key. More... | |
float | GetFloat (decl declHandle, string keyName) |
Returns the floating-point value of a decl key. More... | |
bool | GetBool (decl declHandle, string keyName) |
Returns the boolean value of a decl key. More... | |
vector | GetVector (decl declHandle, string keyName) |
Returns the vector value of a decl key. More... | |
void | AddKey (decl declHandle, string keyName, string setValue) |
Adds/updates a named key within a decl with a new string value. More... | |
void | RemoveKey (decl declHandle, string keyName) |
Removes a named key from a decl entirely. More... | |
void | Delete (decl declHandle) |
Removes a named decl from the game. More... | |