Nuclide
Software Development Kit for id Technology

Public Member Functions

decl New (void)
 Returns the name of a new decl in which you can store key/value pairs in. More...
 
string GetString (decl declHandle, string keyName)
 Returns the string value of a key from a decl. More...
 
int GetInteger (decl declHandle, string keyName)
 Returns the integer value of a decl key. More...
 
float GetFloat (decl declHandle, string keyName)
 Returns the floating-point value of a decl key. More...
 
bool GetBool (decl declHandle, string keyName)
 Returns the boolean value of a decl key. More...
 
vector GetVector (decl declHandle, string keyName)
 Returns the vector value of a decl key. More...
 
void AddKey (decl declHandle, string keyName, string setValue)
 Adds/updates a named key within a decl with a new string value. More...
 
void RemoveKey (decl declHandle, string keyName)
 Removes a named key from a decl entirely. More...
 
void Delete (decl declHandle)
 Removes a named decl from the game. More...
 

The documentation for this struct was generated from the following file: