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void | vguiCheckbox (void) |
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nonvirtual void | SetTitle (string) |
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nonvirtual int | GetValue (void) |
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nonvirtual void | SetValue (int) |
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virtual void | Draw (void) |
| Called in order to draw the widget.
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virtual bool | Input (float, float, float, float) |
| Called whenever an input event gets directed to the widget.
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virtual void | Spawned (void) |
| Called when the widget has fully initialized.
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◆ vguiCheckbox()
void vguiCheckbox::vguiCheckbox |
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void | | ) |
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◆ Draw()
void vguiCheckbox::Draw |
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void | | ) |
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virtual |
Called in order to draw the widget.
Reimplemented from vguiWidget.
◆ GetValue()
int vguiCheckbox::GetValue |
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void | | ) |
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◆ Input()
bool vguiCheckbox::Input |
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float | flEVType, |
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float | flKey, |
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float | flChar, |
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float | flDevID ) |
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virtual |
Called whenever an input event gets directed to the widget.
Reimplemented from vguiWidget.
◆ SetTitle()
void vguiCheckbox::SetTitle |
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string | strName | ) |
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◆ SetValue()
void vguiCheckbox::SetValue |
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int | iValue | ) |
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◆ Spawned()
void vguiCheckbox::Spawned |
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void | | ) |
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virtual |
Called when the widget has fully initialized.
When you override this, you may call super::Spawned();
to ensure the parent classes get to finish initializing also.
Reimplemented from vguiWidget.
The documentation for this class was generated from the following file: