Nuclide
Software Development Kit for id Tech
func_detail_illusionary Class Reference

Server-Entity: Non-Solid Detail Geometry. More...

Inheritance diagram for func_detail_illusionary:
info_null

Public Member Functions

void func_detail_illusionary (void)
 

Detailed Description

Server-Entity: Non-Solid Detail Geometry.

QUAKED func_detail_illusionary (0 .5 .8) ?

OVERVIEW

A "fake" entity for level editors. It is almost identical to func_detail except that it has no collision. Think of it as an alternative to func_illusionary and nonsolid surfaceparms, except that it does not use an entity slot or require custom materials.

KEYS

  • "_rs" : Specifies if the geometry will recieve shadows (RAD lighting).
  • "_cs" : Specifies if the geometry will cast shadows (RAD lighting).

NOTES

If you want this entity to have collision, consider using func_detail.

TRIVIA

This entity was introduced in ericw-tools (2017).

Constructor & Destructor Documentation

◆ func_detail_illusionary()

void func_detail_illusionary::func_detail_illusionary ( void  )

The documentation for this class was generated from the following file: