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| void | prop_door_rotating (void) |
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| virtual void | Save (float) |
| | Handles saving a copy of this entity to a given filehandle.
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| virtual void | Restore (string, string) |
| | Similar to ncIO::SpawnKey() but for save-game fields.
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| virtual void | Respawn (void) |
| | Server: Called when the entity first spawns or when game-logic requests the entity to return to its original spawn state.
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| virtual void | SpawnKey (string, string) |
| | This method handles entity key/value pairs on map load.
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| nonvirtual void | Interact (void) |
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| nonvirtual void | Turn (vector, void(void)) |
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| nonvirtual void | Opened (void) |
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| nonvirtual void | Closed (void) |
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◆ prop_door_rotating()
| void prop_door_rotating::prop_door_rotating |
( |
void | | ) |
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◆ Closed()
| void prop_door_rotating::Closed |
( |
void | | ) |
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◆ Interact()
| void prop_door_rotating::Interact |
( |
void | | ) |
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◆ Opened()
| void prop_door_rotating::Opened |
( |
void | | ) |
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◆ Respawn()
| void prop_door_rotating::Respawn |
( |
void | | ) |
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virtual |
Server: Called when the entity first spawns or when game-logic requests the entity to return to its original spawn state.
Reimplemented from ncRenderableEntity.
◆ Restore()
| void prop_door_rotating::Restore |
( |
string | keyName, |
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string | setValue ) |
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virtual |
◆ Save()
| void prop_door_rotating::Save |
( |
float | handle | ) |
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virtual |
Handles saving a copy of this entity to a given filehandle.
Within you want to use the ncIO::SaveFloat() etc. methods to write the internal member attributes to the specified file handle.
Reimplemented from ncRenderableEntity.
◆ SpawnKey()
| void prop_door_rotating::SpawnKey |
( |
string | keyName, |
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string | setValue ) |
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virtual |
This method handles entity key/value pairs on map load.
You can easily convert the strValue parameter using the ReadFloat etc. methods that are part of ncIO.
Reimplemented from ncRenderableEntity.
◆ Turn()
| void prop_door_rotating::Turn |
( |
vector | vecDest, |
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void(void) | vFunc ) |
The documentation for this class was generated from the following file:
- src/gs-entbase/server/prop_door_rotating.qc