This entity class represents a ncPlayer their spraylogo. 
◆ ncSpraylogo()
      
        
          | void ncSpraylogo::ncSpraylogo | ( | void |  | ) |  | 
      
 
 
◆ predraw()
  
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          | float ncSpraylogo::predraw | ( | void |  | ) |  |  | virtual | 
 
 
◆ ReloadVideoResources()
  
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          | void ncSpraylogo::ReloadVideoResources | ( | void |  | ) |  |  | virtual | 
 
Client: Called when video resources need to be allocated or reloaded for the entity. 
Reimplemented from ncEntity.
 
 
The documentation for this class was generated from the following files:
- src/shared/environment/Spraylogo.h
- src/shared/environment/Spraylogo.qc