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    Nuclide
    
   Software Development Kit for id Technology (BETA) 
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This class represents a local client space in the world.
  
Public Member Functions | |
| void | NSXRSpace (void) | 
| virtual void | SetOrigin (vector) | 
| Sets the placement of the space in the 3D world.   | |
| virtual void | SetAngles (vector) | 
| Sets the direction offset of the space in the 3D world.   | |
| virtual vector | GetForward (void) | 
| Get the forward facing direction in a normalized vector.   | |
| virtual vector | GetRight (void) | 
| Get the right facing direction in a normalized vector.   | |
| virtual vector | GetUp (void) | 
| Get the up facing direction in a normalized vector.   | |
| virtual vector | RoomToWorldOrigin (vector) | 
| Takes a room-space position and translates it into world position.   | |
| virtual vector | RoomToWorldAngles (vector) | 
| Takes a room-space angle and translates it into world angles.   | |
| void NSXRSpace::NSXRSpace | ( | void | ) | 
      
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  virtual | 
Get the forward facing direction in a normalized vector.
Reimplemented from ncEntity.
      
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  virtual | 
Get the right facing direction in a normalized vector.
Reimplemented from ncEntity.
      
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  virtual | 
Get the up facing direction in a normalized vector.
Reimplemented from ncEntity.
      
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  virtual | 
Takes a room-space angle and translates it into world angles.
      
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  virtual | 
Takes a room-space position and translates it into world position.
      
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  virtual | 
Sets the direction offset of the space in the 3D world.
Reimplemented from ncEntity.
      
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  virtual | 
Sets the placement of the space in the 3D world.
Reimplemented from ncEntity.