Nuclide
Software Development Kit for id Technology

Public Member Functions

void LoadNextMap (void)
 
void CleanUpMap (void)
 
string GetMap (void)
 
string GetNextMap (void)
 
void SetSpawnPoint (string)
 
void TeleportToSpawn (entity)
 

Member Function Documentation

◆ CleanUpMap()

void gameAPI_t::CleanUpMap ( void  )

◆ GetMap()

string gameAPI_t::GetMap ( void  )

◆ GetNextMap()

string gameAPI_t::GetNextMap ( void  )

◆ LoadNextMap()

void gameAPI_t::LoadNextMap ( void  )

◆ SetSpawnPoint()

void gameAPI_t::SetSpawnPoint ( string  )

◆ TeleportToSpawn()

void gameAPI_t::TeleportToSpawn ( entity  )

The documentation for this struct was generated from the following file: