Nuclide
Software Development Kit for id Technology (BETA)
gameAPI_t Struct Reference

Public Member Functions

void LoadNextMap (void)
 
void CleanUpMap (void)
 
string GetMap (void)
 
string GetNextMap (void)
 
void SetSpawnPoint (string)
 
void TeleportToSpawn (entity)
 
entity FindRandomClassObject (string)
 

Member Function Documentation

◆ CleanUpMap()

void gameAPI_t::CleanUpMap ( void  )

◆ FindRandomClassObject()

entity gameAPI_t::FindRandomClassObject ( string  )

◆ GetMap()

string gameAPI_t::GetMap ( void  )

◆ GetNextMap()

string gameAPI_t::GetNextMap ( void  )

◆ LoadNextMap()

void gameAPI_t::LoadNextMap ( void  )

◆ SetSpawnPoint()

void gameAPI_t::SetSpawnPoint ( string  )

◆ TeleportToSpawn()

void gameAPI_t::TeleportToSpawn ( entity  )

The documentation for this struct was generated from the following file: