Nuclide
Software Development Kit for id Tech
func_monsterclip Class Reference
Inheritance diagram for func_monsterclip:
NSEntity

Public Member Functions

void func_monsterclip (void)
 
virtual void Respawn (void)
 Server: Called when the entity first spawns or when game-logic requests the entity to return to its original spawn state. More...
 

Detailed Description

QUAKED func_monsterclip (0 .5 .8) ?

OVERVIEW

A clip isolated to monster entities, as long as they have a MONSTERCLIP spawnflag set.

KEYS

  • "targetname" : Name

TRIVIA

This entity was introduced in Half-Life (1998).

Constructor & Destructor Documentation

◆ func_monsterclip()

void func_monsterclip::func_monsterclip ( void  )

Member Function Documentation

◆ Respawn()

void func_monsterclip::Respawn ( void  )
virtual

Server: Called when the entity first spawns or when game-logic requests the entity to return to its original spawn state.

Reimplemented from NSEntity.


The documentation for this class was generated from the following file: