Nuclide
Software Development Kit for id Tech
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Public Member Functions | |
void | func_plat_helper (void) |
virtual void | Save (float) |
Handles saving a copy of this entity to a given filehandle. More... | |
virtual void | Restore (string, string) |
Similar to ::SpawnKey but for save-game fields. More... | |
virtual void | Touch (entity) |
Called whenever we're touching another entity. More... | |
nonvirtual void | SetTargetPlatform (entity) |
Similar to ::SpawnKey
but for save-game fields.
Whatever you write into file handles within your ::Save()
method needs to be read back in here.
Reimplemented from NSEntity.
Handles saving a copy of this entity to a given filehandle.
Within you want to use the ::SaveFloat() etc. methods to write the internal member attributes to the specified file handle.
Reimplemented from NSEntity.
Called whenever we're touching another entity.
Reimplemented from NSTrigger.