Nuclide
Software Development Kit for id Technology
func_group Class Reference

About this class

Editor-Entity: Group.

QUAKED func_group (0 0 0) ?

OVERVIEW

A "fake" entity for level editors, used to group together patches and brushes for easy moving. All geometry in the group will become worldspawn upon compile.

KEYS

"_rs" : Specifies if the geometry will recieve shadows (RAD lighting). "_cs" : Specifies if the geometry will cast shadows (RAD lighting).

TRIVIA

This entity was introduced in Quake II (1997).

Inheritance diagram for func_group:
info_null

Public Member Functions

void func_group (void)
 

Constructor & Destructor Documentation

◆ func_group()

void func_group::func_group ( void  )

The documentation for this class was generated from the following file: