35 nonvirtual
NSRadar InitForCurrentMap(
void);
37 nonvirtual
NSRadar InitWithMapname(
string);
40 nonvirtual
NSRadar InitFromHLTVScript(
string);
42 nonvirtual
NSRadar InitFromSourceHLTVScript(
string);
44 nonvirtual
NSRadar InitWireframe(
void);
46 nonvirtual
NSRadar InitEmpty(
void);
48 nonvirtual
void RenderOverviewPlane(
void);
49 nonvirtual
void RenderWireframePlane(
void);
51 nonvirtual
void SetRadarPitch(
float);
53 virtual void RenderPlayerIcon(entity);
56 virtual void RenderView(
void);
57 virtual void SetupView(
void);
78 nonvirtual
void CalculateVertices(
void);
79 nonvirtual
void CalculateVerticesSource(
float,
float);
Tasked with managing overview/radar type widgets.
Definition: NSRadar.h:30
This class represents 3D views, used for rendering the game.
Definition: NSView.h:50