75 nonvirtual
vector GetStandingMins(
void);
77 nonvirtual
vector GetStandingMaxs(
void);
79 nonvirtual
vector GetStandingViewOffset(
void);
81 nonvirtual
vector GetCrouchMins(
void);
83 nonvirtual
vector GetCrouchMaxs(
void);
85 nonvirtual
vector GetCrouchViewOffset(
void);
87 nonvirtual
vector GetProneMins(
void);
89 nonvirtual
vector GetProneMaxs(
void);
91 nonvirtual
vector GetProneViewOffset(
void);
94 virtual void Respawn(
void);
95 virtual void EvaluateEntity(
void);
96 virtual bool SendEntity(
entity,
float);
100 virtual void ReceiveEntity(
float,
float);
104 nonvirtual
void UpdateBoundingBoxes(
void);
112 vector m_vecNormalViewOffset;
113 vector m_vecCrouchViewOffset;
114 vector m_vecProneViewOffset;
NSEntity is the lowest of the user-accessible entity class.
Definition: NSEntity.h:52
This class networks pmove related variables to each client.
Definition: pmove.h:37
waterlevel_t
Definition: pmove.h:26
@ WATERLEVEL_KNEE
Definition: pmove.h:28
@ WATERLEVEL_SUBMERGED
Definition: pmove.h:30
@ WATERLEVEL_CHEST
Definition: pmove.h:29
@ WATERLEVEL_OUTSIDE
Definition: pmove.h:27
void PMoveCustom_RunCrouchPhysics(entity)
Definition: pmove_custom.qc:721
vector view_ofs
Definition: pmove.h:20
float maxspeed
Definition: pmove.h:19
float watertype
Definition: pmove.h:18
void PMove_Init(void)
Called by Nuclide.
Definition: pmove.qc:449
float waterlevel
Definition: pmove.h:17
entity groundentity
Definition: pmove.h:23
NSPMoveVars g_pmoveVars
The global, shared object containing all currently valid pmove parameters.
Definition: pmove.h:118
int trace_endcontentsi
Definition: pmove.h:21
vector basevelocity
Definition: pmove.h:22
void PMoveCustom_RunPlayerPhysics(entity)
Definition: pmove_custom.qc:669
#define NETWORKED_FLOAT(x)
Definition: defs.h:19