Nuclide
Software Development Kit for id Technology (BETA)
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Relationships for computer controlled characters.
Relationships for computer controlled characters.
Computer controlled NPC actors see the world with relationships being one of 4 possible states:
Anything being 'neutral' will not have an affect on each other being present.
Being 'liked' means that they will generally never attack each other, and they cannot damage each other.
'Fearing' someone or something will usually result in them runing away fleeing, and perhaps attacking if they can.
When someone hates something, they'll usually try to attack it, or flee if they have no means of attack.