28 virtual void SpawnKey(
string,
string);
This entity class represents point-entity triggers.
Definition: NSPointTrigger.h:26
This entity class represents spawnpoints.
Definition: NSSpawnPoint.h:22
virtual void Respawn(void)
Server: Called when the entity first spawns or when game-logic requests the entity to return to its o...
Definition: NSSpawnPoint.qc:23
virtual void SpawnKey(string, string)
This method handles entity key/value pairs on map load.
Definition: NSSpawnPoint.qc:43
void NSSpawnPoint(void)
Definition: NSSpawnPoint.qc:18