Nuclide
Software Development Kit for id Tech
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File List
Here is a list of all files with brief descriptions:
[detail level
1
2
3
4
]
▼
Documentation
Bots
►
Materials
commands
Models
Shaders
Sound
▼
src
►
botlib
botinfo.h
chat.qc
cmd.qc
combat.qc
cvars.h
defs.h
entities.qc
NSBot.h
NSBot.qc
profiles.qc
route.qc
way.qc
way_convert.qc
►
client
chat.qc
cmd.h
cmd.qc
crosshair.h
Crosshair helper functions
crosshair.qc
damage.qc
defs.h
detailtex.qc
efx.h
efx.qc
entities.qc
entry.qc
event.qc
fade.h
fade.qc
fog.qc
font.h
font.qc
modelevent.qc
music.qc
NSInteractiveSurface.qc
NSRadar.h
NSRadar.qc
NSView.h
NSView
handles camera and viewpoints
NSView.qc
predict.qc
prints.qc
shake.qc
sky.qc
text.h
text.qc
textmenu.h
textmenu.qc
titles.qc
util.h
util.qc
vgui.qc
view.qc
voice.qc
way.qc
►
gs-entbase
►
client
defs.h
env_cubemap.qc
env_particle.qc
env_sound.qc
env_soundscape.qc
env_sun.qc
func_dustcloud.qc
func_dustmotes.qc
func_lod.qc
func_smokevolume.qc
info_notnull.qc
infodecal.qc
light_environment.qc
point_message.qc
prop_static.qc
sky_camera.qc
►
server
button_target.qc
cycler.qc
cycler_sprite.qc
cycler_weapon.qc
cycler_wreckage.qc
defs.h
env_beverage.qc
env_explosion.qc
env_fade.qc
env_global.qc
env_hudhint.qc
env_message.qc
env_model.qc
env_physexplosion.qc
env_render.qc
env_shake.qc
env_shooter.qc
env_spark.qc
func_areaportal.qc
func_breakable.qc
func_brush.qc
func_button.qc
func_detail.qc
func_detail_illusionary.qc
func_door.qc
func_door_rotating.qc
func_group.qc
func_guntarget.qc
func_healthcharger.qc
func_lod.qc
func_monsterclip.qc
func_mortar_field.qc
func_pendulum.qc
func_physbox.qc
func_plat.qc
func_platrot.qc
func_pushable.qc
func_recharge.qc
func_rot_button.qc
func_rotating.qc
func_tank.qc
func_tankcontrols.qc
func_trackautochange.qc
func_trackchange.qc
func_tracktrain.qc
func_train.qc
func_traincontrols.qc
func_vehiclecontrols.qc
func_wall_toggle.qc
game_counter.qc
game_counter_set.qc
game_end.qc
game_player_equip.qc
game_player_hurt.qc
game_player_team.qc
game_score.qc
game_team_master.qc
game_team_set.qc
game_text.qc
game_zone_player.qc
gibshooter.qc
info_hint.qc
info_intermission.qc
info_node.qc
info_node_air.qc
info_notnull.qc
info_null.qc
infodecal.qc
item_food.qc
item_generic.qc
light.qc
logic_auto.qc
logic_case.qc
logic_relay.qc
logic_timer.qc
math_counter.qc
momentary_door.qc
momentary_rot_button.qc
momentarybase.qc
monster_furniture.qc
monster_generic.qc
monstermaker.qc
multi_manager.qc
multisource.qc
path_corner.qc
path_track.qc
phys_ballsocket.qc
phys_constraint.qc
phys_constraintsystem.qc
phys_convert.qc
phys_hinge.qc
phys_keepupright.qc
phys_slideconstraint.qc
player_loadsaved.qc
player_weaponstrip.qc
point_camera.qc
point_servercommand.qc
point_trigger.qc
prop_door_rotating.qc
prop_dynamic.qc
prop_physics.qc
prop_static.qc
random_speaker.qc
random_trigger.qc
script_brushmodel.qc
script_model.qc
script_origin.qc
script_struct.qc
script_vehicle.qc
scripted_sentence.qc
scripted_sequence.qc
stubs.qc
targ_speaker.qc
target_cdaudio.qc
trigger_auto.qc
trigger_autosave.qc
trigger_cdaudio.qc
trigger_changelevel.qc
trigger_changetarget.qc
trigger_counter.qc
trigger_endsection.qc
trigger_hurt.qc
trigger_look.qc
trigger_monsterjump.qc
trigger_multiple.qc
trigger_once.qc
trigger_playerfreeze.qc
trigger_relay.qc
trigger_teleport.qc
trigger_transition.qc
►
shared
ambient_generic.qc
decals.qc
env_beam.qc
env_bubbles.qc
env_cascade_light.qc
env_fire.qc
env_fog.qc
env_fog_controller.qc
env_funnel.qc
env_glow.qc
env_instructor_hint.qc
env_laser.qc
env_muzzleflash.qc
env_projectedtexture.qc
env_shockwave.qc
env_smoker.qc
env_sprite.qc
env_steam.qc
func_conveyor.qc
func_friction.qc
func_illusionary.qc
func_ladder.qc
func_monitor.qc
func_tankmortar.qc
func_vehicle.qc
func_wall.qc
info_particle_system.qc
info_waypoint.qc
light_dynamic.qc
logic_achievement.qc
phys_rope.qc
point_spotlight.qc
prop_physics_multiplayer.qc
prop_rope.qc
prop_vehicle_driveable.qc
speaker.qc
trigger_camera.qc
trigger_gravity.qc
trigger_push.qc
worldspawn.qc
decals.h
►
platform
achievements.h
Achievement APIs
achievements.qc
defs.h
error.h
gamelibrary.h
Game library parsing and querying of metadata
gamelibrary.qc
maplibrary.h
Map library parsing and querying of metadata
maplibrary.qc
master.h
Master Server related functions
master.qc
modserver.h
Remote ModServer APIs
modserver.qc
music.h
Music handler
music.qc
richpresence.h
Rich Presence handler
richpresence.qc
tcp.h
TCP/IP Networking API
tcp.qc
updates.h
Game and content update handler functions
updates.qc
util.h
util.qc
►
server
client.qc
cmd_cl.qc
cmd_sv.qc
defs.h
entityDef.qc
entry.qc
lament.h
lament.qc
logging.h
logging.qc
mapC.h
mapcycle.qc
maptweaks.qc
modelevent.qc
nodes.h
nodes.qc
NSGameRules.h
Gamerule top level class
NSGameRules.qc
NSOutput.h
NSOutput.qc
NSTraceAttack.h
NSTraceAttack.qc
plugins.h
plugins.qc
route.h
scripts.qc
skill.h
skill.qc
spawn.h
spawn.qc
vote.qc
way.h
weapons.h
weapons.qc
►
shared
ammo.h
Ammo Handling Helper Functions
cloader.h
Constants macro loader
cloader.qc
colors.h
damage.h
decalgroups.h
decalgroups.qc
defs.h
effects.h
entities.h
events.h
flags.h
fteextensions.qc
global.h
hitmesh.h
materials.h
materials.qc
math.h
Vector Math Helper Functions
math_vector.h
memory.h
motd.h
motd.qc
NSBrushTrigger.h
NSBrushTrigger.qc
NSClient.h
NSClient.qc
NSClientPlayer.h
NSClientPlayer.qc
NSClientSpectator.h
NSClientSpectator.qc
NSDebris.h
NSDebris.qc
NSEntity.h
NSEntity.qc
NSIO.h
NSIO.qc
NSItem.h
NSItem.qc
NSMonster.h
NSMonster.qc
NSMoverEntity.h
NSMoverEntity.qc
NSNavAI.h
NSNavAI.qc
NSPhysicsConstraint.h
NSPhysicsConstraint.qc
NSPhysicsEntity.h
NSPhysicsEntity.qc
NSPointTrigger.h
NSPointTrigger.qc
NSPortal.h
NSPortal.qc
NSProjectile.h
NSProjectile.qc
NSRenderableEntity.h
NSRenderableEntity.qc
NSSpawnPoint.h
NSSpawnPoint.qc
NSSpraylogo.h
NSSpraylogo.qc
NSSquadMonster.h
NSSquadMonster.qc
NSSurfacePropEntity.h
NSSurfacePropEntity.qc
NSTalkMonster.h
NSTalkMonster.qc
NSTimer.h
NSTimer.qc
NSTrigger.h
NSTrigger.qc
NSVehicle.h
NSVehicle.qc
NSWeapon.h
NSWeapon.qc
platform.h
player_pmove.qc
pmove.h
pmove.qc
pmove_custom.qc
propdata.h
propdata.qc
sentences.h
sentences.qc
sound.h
SoundDef system functions
sound.qc
surfaceproperties.h
surfaceproperties.qc
util.h
util.qc
weapon_common.h
weapon_common.qc
weapons.h
weapons.qc
►
vgui
ui.qc
ui_3dview.qc
ui_button.qc
ui_checkbox.qc
ui_color.qc
ui_control.qc
ui_frame.qc
ui_label.qc
ui_list.qc
ui_listbox.qc
ui_menubutton.qc
ui_pic.qc
ui_radio.qc
ui_scrollbar.qc
ui_slider.qc
ui_tabview.qc
ui_textbox.qc
ui_theme.qc
ui_view.qc
ui_window.qc
►
xr
defs.h
NSXRInput.h
Managing of Input sources
NSXRInput.qc
NSXRSpace.h
Managing of simulated Spaces
NSXRSpace.qc
xr.h
xr.qc
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