Nuclide
Software Development Kit for id Tech
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File List
Here is a list of all files with brief descriptions:
[detail level
1
2
3
4
]
▼
Documentation
Bots
►
Materials
StageCommands
SurfaceCommands
ToolCommands
Models
Modules
Multiplayer
Shaders
Singleplayer
VMap
▼
src
►
botlib
botinfo.h
chat.qc
cmd.qc
combat.qc
cvars.h
defs.h
entities.qc
NSBot.h
NSBot.qc
profiles.h
profiles.qc
►
client
api.h
api.qc
api_func.h
chat.qc
cmd.h
cmd.qc
commandmenu.qc
crosshair.h
crosshair.qc
damage.qc
defs.h
detailtex.qc
entities.qc
entry.qc
event.qc
fade.h
fade.qc
fog.qc
font.h
font.qc
hud.h
hud.qc
modelevent.qc
music.qc
NSInteractiveSurface.qc
NSRadar.h
NSRadar.qc
NSView.h
NSView
handles camera and viewpoints
NSView.qc
predict.qc
prints.qc
shake.qc
sky.qc
spawnmenu.qc
text.h
text.qc
textmenu.h
textmenu.qc
titles.qc
util.h
util.qc
vgui.qc
view.qc
voice.qc
way.qc
►
gs-entbase
►
client
defs.h
env_cubemap.qc
env_particle.qc
env_soundscape.qc
env_sun.qc
func_dustcloud.qc
func_dustmotes.qc
func_smokevolume.qc
info_notnull.qc
infodecal.qc
light_environment.qc
point_message.qc
prop_static.qc
sky_camera.qc
►
server
button_target.qc
cycler.qc
cycler_sprite.qc
cycler_weapon.qc
cycler_wreckage.qc
defs.h
env_beverage.qc
env_explosion.qc
env_fade.qc
env_global.qc
env_hudhint.qc
env_message.qc
env_model.qc
env_physexplosion.qc
env_render.qc
env_shake.qc
env_shooter.qc
env_sound.qc
env_spark.qc
func_areaportal.qc
func_breakable.qc
func_brush.qc
func_button.qc
func_detail.qc
func_detail_illusionary.qc
func_door.qc
func_door_rotating.qc
func_group.qc
func_guntarget.qc
func_healthcharger.qc
func_monsterclip.qc
func_mortar_field.qc
func_pendulum.qc
func_physbox.qc
func_plat.qc
func_platrot.qc
func_pushable.qc
func_recharge.qc
func_rot_button.qc
func_rotating.qc
func_tank.qc
func_tankcontrols.qc
func_trackautochange.qc
func_trackchange.qc
func_tracktrain.qc
func_train.qc
func_traincontrols.qc
func_vehiclecontrols.qc
func_wall_toggle.qc
game_counter.qc
game_counter_set.qc
game_end.qc
game_player_equip.qc
game_player_hurt.qc
game_player_team.qc
game_score.qc
game_team_master.qc
game_team_set.qc
game_text.qc
game_zone_player.qc
gibshooter.qc
info_hint.qc
info_intermission.qc
info_node.qc
info_node_air.qc
info_notnull.qc
info_null.qc
infodecal.qc
item_eyescanner.qc
item_food.qc
item_generic.qc
item_healthcharger.qc
item_recharge.qc
light.qc
logic_auto.qc
logic_case.qc
logic_relay.qc
logic_timer.qc
math_counter.qc
momentary_door.qc
momentary_rot_button.qc
momentarybase.qc
monster_furniture.qc
monster_generic.qc
monstermaker.qc
multi_manager.qc
multisource.qc
path_corner.qc
path_track.qc
phys_ballsocket.qc
phys_constraint.qc
phys_constraintsystem.qc
phys_convert.qc
phys_hinge.qc
phys_keepupright.qc
phys_slideconstraint.qc
player_loadsaved.qc
player_weaponstrip.qc
point_camera.qc
point_servercommand.qc
point_trigger.qc
prop_door_rotating.qc
prop_dynamic.qc
prop_physics.qc
prop_static.qc
random_speaker.qc
random_trigger.qc
script_brushmodel.qc
script_model.qc
script_origin.qc
script_struct.qc
script_vehicle.qc
scripted_sentence.qc
scripted_sequence.qc
stubs.qc
targ_speaker.qc
target_cdaudio.qc
target_speaker.qc
trigger_auto.qc
trigger_autosave.qc
trigger_cdaudio.qc
trigger_changelevel.qc
trigger_changetarget.qc
trigger_counter.qc
trigger_endsection.qc
trigger_hurt.qc
trigger_look.qc
trigger_monsterjump.qc
trigger_multiple.qc
trigger_once.qc
trigger_playerfreeze.qc
trigger_random.qc
trigger_relay.qc
trigger_teleport.qc
trigger_transition.qc
►
shared
ambient_generic.qc
env_beam.qc
env_bubbles.qc
env_cascade_light.qc
env_fire.qc
env_fog.qc
env_fog_controller.qc
env_funnel.qc
env_glow.qc
env_instructor_hint.qc
env_laser.qc
env_muzzleflash.qc
env_projectedtexture.qc
env_shockwave.qc
env_smoker.qc
env_sprite.qc
env_steam.qc
func_conveyor.qc
func_friction.qc
func_illusionary.qc
func_ladder.qc
func_lod.qc
func_monitor.qc
func_tankmortar.qc
func_useableladder.qc
func_vehicle.qc
func_wall.qc
info_particle_system.qc
info_waypoint.qc
light_dynamic.qc
logic_achievement.qc
phys_rope.qc
point_spotlight.qc
prop_physics_multiplayer.qc
prop_rope.qc
prop_vehicle_driveable.qc
speaker.qc
trigger_camera.qc
trigger_gravity.qc
trigger_push.qc
worldspawn.qc
►
nav
defs.h
linkflags.h
node_edit.h
node_edit.qc
nodes.h
Nodegraph loading/saving
nodes.qc
route.h
route.qc
way_convert.h
way_convert.qc
►
platform
achievements.h
achievements.qc
activitypub.h
activitypub.qc
background.h
background.qc
cmd.h
Console Commands
cmd.qc
defs.h
error.h
gamelibrary.h
gamelibrary.qc
init.h
init.qc
maplibrary.h
maplibrary.qc
master.h
master.qc
modserver.h
modserver.qc
music.h
music.qc
richpresence.h
richpresence.qc
saves.h
saves.qc
servers.h
servers.qc
tcp.h
tcp.qc
updates.h
updates.qc
util.h
util.qc
►
server
api.h
api.qc
api_func.h
cmd_cl.qc
cmd_sv.qc
defs.h
entry.qc
lament.h
lament.qc
logging.h
logging.qc
mapcycle.h
mapcycle.qc
maptweaks.h
maptweaks.qc
NSGameRules.h
Gamerule top level class
NSGameRules.qc
NSOutput.h
NSOutput.qc
plugins.h
Server-Plugin APIs, similar to MetaMod
plugins.qc
scripts.h
scripts.qc
skill.h
skill.qc
spawn.h
spawn.qc
vote.h
vote.qc
►
shared
ammo.h
ammo.qc
api.h
api.qc
cloader.h
cloader.qc
colors.h
damage.h
decalgroups.h
decalgroups.qc
defs.h
effects.h
entities.h
entityDef.h
entityDef.qc
events.h
flags.h
global.h
hitmesh.h
input.h
materials.h
materials.qc
math.h
Vector Math Helper Functions
math_vector.h
memory.h
motd.h
motd.qc
NSAttack.h
NSAttack.qc
NSBrushTrigger.h
NSBrushTrigger.qc
NSClient.h
NSClient.qc
NSClientPlayer.h
NSClientPlayer.qc
NSClientSpectator.h
NSClientSpectator.qc
NSDebris.h
NSDebris.qc
NSDecal.h
NSDecal.qc
NSDict.h
NSDict.qc
NSEntity.h
NSEntity.qc
NSIO.h
NSIO.qc
NSItem.h
NSItem.qc
NSMonster.h
NSMonster.qc
NSMoverEntity.h
NSMoverEntity.qc
NSNavAI.h
NSNavAI.qc
NSPhysicsConstraint.h
NSPhysicsConstraint.qc
NSPhysicsEntity.h
NSPhysicsEntity.qc
NSPointTrigger.h
NSPointTrigger.qc
NSPortal.h
NSPortal.qc
NSProjectile.h
NSProjectile.qc
NSRagdoll.h
NSRagdoll.qc
NSRenderableEntity.h
NSRenderableEntity.qc
NSSound.h
NSSound.qc
NSSoundScape.h
NSSoundScape.qc
NSSpawnPoint.h
NSSpawnPoint.qc
NSSpraylogo.h
NSSpraylogo.qc
NSSquadMonster.h
NSSquadMonster.qc
NSSurfacePropEntity.h
NSSurfacePropEntity.qc
NSTalkMonster.h
NSTalkMonster.qc
NSTimer.h
NSTimer.qc
NSTrigger.h
NSTrigger.qc
NSVehicle.h
NSVehicle.qc
NSWeapon.h
NSWeapon.qc
platform.h
player_pmove.qc
pmove.h
pmove.qc
pmove_custom.qc
propdata.h
propdata.qc
sentences.h
sentences.qc
sound.h
sound.qc
surfaceproperties.h
surfaceproperties.qc
teams.h
util.h
util.qc
►
vgui
ui.qc
ui_3dview.qc
ui_button.qc
ui_checkbox.qc
ui_color.qc
ui_commandbutton.qc
ui_console.qc
ui_control.qc
ui_frame.qc
ui_label.qc
ui_list.qc
ui_listbox.qc
ui_loadingpanel.qc
ui_menubutton.qc
ui_pic.qc
ui_progressbar.qc
ui_radio.qc
ui_scrollbar.qc
ui_slider.qc
ui_tabview.qc
ui_textbox.qc
ui_theme.qc
ui_view.qc
ui_window.qc
►
xr
defs.h
NSXRInput.h
Managing of Input sources
NSXRInput.qc
NSXRSpace.h
Managing of simulated Spaces
NSXRSpace.qc
xr.h
xr.qc
2009-2024 (C) Nuclide is a project by
Vera Visions, L.L.C.
and is available under the
ISC License
.