Nuclide
Software Development Kit for id Tech
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Files
file
button_target.qc
file
cycler.qc
file
cycler_sprite.qc
file
cycler_weapon.qc
file
cycler_wreckage.qc
file
defs.h
[code]
file
env_beverage.qc
file
env_explosion.qc
file
env_fade.qc
file
env_global.qc
file
env_hudhint.qc
file
env_message.qc
file
env_model.qc
file
env_physexplosion.qc
file
env_render.qc
file
env_shake.qc
file
env_shooter.qc
file
env_sound.qc
file
env_spark.qc
file
func_areaportal.qc
file
func_breakable.qc
file
func_brush.qc
file
func_button.qc
file
func_detail.qc
file
func_detail_illusionary.qc
file
func_door.qc
file
func_door_rotating.qc
file
func_group.qc
file
func_guntarget.qc
file
func_healthcharger.qc
file
func_monsterclip.qc
file
func_mortar_field.qc
file
func_pendulum.qc
file
func_physbox.qc
file
func_plat.qc
file
func_platrot.qc
file
func_pushable.qc
file
func_recharge.qc
file
func_rot_button.qc
file
func_rotating.qc
file
func_tank.qc
file
func_tankcontrols.qc
file
func_trackautochange.qc
file
func_trackchange.qc
file
func_tracktrain.qc
file
func_train.qc
file
func_traincontrols.qc
file
func_vehiclecontrols.qc
file
func_wall_toggle.qc
file
game_counter.qc
file
game_counter_set.qc
file
game_end.qc
file
game_player_equip.qc
file
game_player_hurt.qc
file
game_player_team.qc
file
game_score.qc
file
game_team_master.qc
file
game_team_set.qc
file
game_text.qc
file
game_zone_player.qc
file
gibshooter.qc
file
info_hint.qc
file
info_intermission.qc
file
info_node.qc
file
info_node_air.qc
file
info_notnull.qc
file
info_null.qc
file
infodecal.qc
file
item_eyescanner.qc
file
item_food.qc
file
item_generic.qc
file
item_healthcharger.qc
file
item_recharge.qc
file
light.qc
file
logic_auto.qc
file
logic_case.qc
file
logic_relay.qc
file
logic_timer.qc
file
math_counter.qc
file
momentary_door.qc
file
momentary_rot_button.qc
file
momentarybase.qc
file
monster_furniture.qc
file
monster_generic.qc
file
monstermaker.qc
file
multi_manager.qc
file
multisource.qc
file
path_corner.qc
file
path_track.qc
file
phys_ballsocket.qc
file
phys_constraint.qc
file
phys_constraintsystem.qc
file
phys_convert.qc
file
phys_hinge.qc
file
phys_keepupright.qc
file
phys_slideconstraint.qc
file
player_loadsaved.qc
file
player_weaponstrip.qc
file
point_camera.qc
file
point_servercommand.qc
file
point_trigger.qc
file
prop_door_rotating.qc
file
prop_dynamic.qc
file
prop_physics.qc
file
prop_static.qc
file
random_speaker.qc
file
random_trigger.qc
file
script_brushmodel.qc
file
script_model.qc
file
script_origin.qc
file
script_struct.qc
file
script_vehicle.qc
file
scripted_sentence.qc
file
scripted_sequence.qc
file
stubs.qc
file
targ_speaker.qc
file
target_cdaudio.qc
file
trigger_auto.qc
file
trigger_autosave.qc
file
trigger_cdaudio.qc
file
trigger_changelevel.qc
file
trigger_changetarget.qc
file
trigger_counter.qc
file
trigger_endsection.qc
file
trigger_hurt.qc
file
trigger_look.qc
file
trigger_monsterjump.qc
file
trigger_multiple.qc
file
trigger_once.qc
file
trigger_playerfreeze.qc
file
trigger_random.qc
file
trigger_relay.qc
file
trigger_teleport.qc
file
trigger_transition.qc
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