280void BreakModel_SpawnID(vector smins, vector smaxs, vector dir,
float speed,
int count,
int index);
284void BreakModel_Spawn(vector pos, vector dir, vector spread,
float speed,
int count,
string type);
286void BreakModel_SendClientData(entity);
This entity represents an ncRenderableEntity with interactive surface properties.
Definition SurfacePropEntity.h:70
void PropData_SetStage(string)
Definition propdata.qc:930
void BreakModel_SpawnID(vector smins, vector smaxs, vector dir, float speed, int count, int index)
Definition propdata.qc:952
var hashtable g_hashbreakmodel
Definition propdata.h:276
breakModel_t * g_breakmodel
Definition propdata.h:273
propinfo_t
Definition propdata.h:241
void BreakModel_Receive(void)
Definition propdata.qc:1098
int PropData_Finish(void)
Definition propdata.qc:936
int PropData_Load(string)
Definition propdata.qc:622
var string g_curPropData
Definition propdata.h:159
var hashtable g_hashpropdata
Definition propdata.h:226
void PropData_Init(void)
Definition propdata.qc:803
void PropData_Shutdown(void)
Definition propdata.qc:84
int g_propdata_count
Definition propdata.h:225
propdata_t * g_propdata
Definition propdata.h:224
__variant Prop_GetInfo(int, int)
Definition propdata.qc:100
int PropData_ForModel(string)
Definition propdata.qc:398
int g_breakmodel_count
Definition propdata.h:274
void BreakModel_ReceiveClientData(void)
Definition propdata.qc:1131
int g_breakmodel_end
Definition propdata.h:275
@ PROPINFO_DMG_BULLET
Definition propdata.h:244
@ PROPINFO_DAMPING_LINEAR
Definition propdata.h:254
@ PROPINFO_EXPLOSIVE_RADIUS
Definition propdata.h:248
@ PROPINFO_DOLL
Definition propdata.h:259
@ PROPINFO_VOLUME
Definition propdata.h:257
@ PROPINFO_INERTIA
Definition propdata.h:256
@ PROPINFO_BREAKMODEL
Definition propdata.h:249
@ PROPINFO_DAMPING_ANGULAR
Definition propdata.h:255
@ PROPINFO_EXPLOSIVE_DMG
Definition propdata.h:247
@ PROPINFO_DMG_MELEE
Definition propdata.h:245
@ PROPINFO_FLAGS
Definition propdata.h:243
@ PROPINFO_SKIN
Definition propdata.h:251
@ PROPINFO_SURFACEPROP
Definition propdata.h:258
@ PROPINFO_HEALTH
Definition propdata.h:242
@ PROPINFO_DMG_EXPLOSIVE
Definition propdata.h:246
@ PROPINFO_BREAKCOUNT
Definition propdata.h:250
@ PROPINFO_MASS
Definition propdata.h:253
Data holding BreakModel entries.
Definition propdata.h:265
string name
Definition propdata.h:266
float modelindex
Definition propdata.h:268
string data
Definition propdata.h:267
bool physics
Definition propdata.h:269
Definition propdata.h:169
float zmax
Definition propdata.h:179
int parent
Definition propdata.h:170
float zmin
Definition propdata.h:178
float xfriction
Definition propdata.h:174
float ymax
Definition propdata.h:176
float xmin
Definition propdata.h:172
float zfriction
Definition propdata.h:180
float xmax
Definition propdata.h:173
float yfriction
Definition propdata.h:177
float ymin
Definition propdata.h:175
int child
Definition propdata.h:171
Definition propdata.h:184
string parent
Definition propdata.h:187
string surfaceprop
Definition propdata.h:189
string name
Definition propdata.h:186
float volume
Definition propdata.h:193
float inertia
Definition propdata.h:192
int index
Definition propdata.h:185
float damping
Definition propdata.h:190
float rotdamping
Definition propdata.h:191
float mass
Definition propdata.h:188
Data holding PropData entries.
Definition propdata.h:198
float damping_linear
Definition propdata.h:213
int solids
Definition propdata.h:218
float volume
Definition propdata.h:216
string surfaceprop
Definition propdata.h:217
float mass
Definition propdata.h:212
float damage_explosive
Definition propdata.h:205
propdataFlag_t flags
Definition propdata.h:202
string breakable_model
Definition propdata.h:209
float health
Definition propdata.h:201
float damage_bullets
Definition propdata.h:203
float breakable_skin
Definition propdata.h:211
string breakable_particle
Definition propdata.h:208
float explosive_radius
Definition propdata.h:207
float damage_melee
Definition propdata.h:204
propdata_solids_t * solidInfo
Definition propdata.h:219
float damping_angular
Definition propdata.h:214
string doll
Definition propdata.h:220
float explosive_damage
Definition propdata.h:206
string base
Definition propdata.h:200
int breakable_count
Definition propdata.h:210
float inertia
Definition propdata.h:215
string name
Definition propdata.h:199