155void BreakModel_SendClientData(
entity);
This entity represents an NSRenderableEntity with interactive surface properties.
Definition: NSSurfacePropEntity.h:49
entity *__variant __variant int type
Definition: fteextensions.qc:1746
#define hashtable
Definition: fteextensions.qc:269
__variant(float table, string name, optional __variant deflt, optional float requiretype, optional float index) hash_get
string target
Definition: defs.h:23
void PropData_SetStage(string)
Definition: propdata.qc:625
void BreakModel_SpawnID(vector smins, vector smaxs, vector dir, float speed, int count, int index)
Definition: propdata.qc:647
var hashtable g_hashbreakmodel
Definition: propdata.h:145
propinfo_t
Definition: propdata.h:112
@ PROPINFO_DMG_BULLET
Definition: propdata.h:115
@ PROPINFO_DAMPING_LINEAR
Definition: propdata.h:125
@ PROPINFO_EXPLOSIVE_RADIUS
Definition: propdata.h:119
@ PROPINFO_VOLUME
Definition: propdata.h:128
@ PROPINFO_INERTIA
Definition: propdata.h:127
@ PROPINFO_BREAKMODEL
Definition: propdata.h:120
@ PROPINFO_DAMPING_ANGULAR
Definition: propdata.h:126
@ PROPINFO_EXPLOSIVE_DMG
Definition: propdata.h:118
@ PROPINFO_DMG_MELEE
Definition: propdata.h:116
@ PROPINFO_FLAGS
Definition: propdata.h:114
@ PROPINFO_SKIN
Definition: propdata.h:122
@ PROPINFO_SURFACEPROP
Definition: propdata.h:129
@ PROPINFO_HEALTH
Definition: propdata.h:113
@ PROPINFO_DMG_EXPLOSIVE
Definition: propdata.h:117
@ PROPINFO_BREAKCOUNT
Definition: propdata.h:121
@ PROPINFO_MASS
Definition: propdata.h:124
void BreakModel_Receive(void)
Definition: propdata.qc:775
int PropData_Finish(void)
Definition: propdata.qc:631
int PropData_Load(string)
Definition: propdata.qc:409
var string g_curPropData
Definition: propdata.h:62
var hashtable g_hashpropdata
Definition: propdata.h:97
void PropData_Init(void)
Definition: propdata.qc:538
void PropData_Shutdown(void)
Definition: propdata.qc:34
int g_propdata_count
Definition: propdata.h:96
propdata_t * g_propdata
Definition: propdata.h:95
__variant Prop_GetInfo(int, int)
Definition: propdata.qc:50
breakmodel_t * g_breakmodel
Definition: propdata.h:142
int PropData_ForModel(string)
Definition: propdata.qc:273
int g_breakmodel_count
Definition: propdata.h:143
void BreakModel_ReceiveClientData(void)
Definition: propdata.qc:810
int g_breakmodel_end
Definition: propdata.h:144
typedef enumflags
Definition: propdata.h:65
Definition: propdata.h:134
float modelindex
Definition: propdata.h:137
string name
Definition: propdata.h:135
string data
Definition: propdata.h:136
bool physics
Definition: propdata.h:138
Definition: propdata.h:72
float damping_linear
Definition: propdata.h:87
float volume
Definition: propdata.h:90
string surfaceprop
Definition: propdata.h:91
float mass
Definition: propdata.h:86
float damage_explosive
Definition: propdata.h:79
propdataFlag_t flags
Definition: propdata.h:76
string breakable_model
Definition: propdata.h:83
float health
Definition: propdata.h:75
float damage_bullets
Definition: propdata.h:77
float breakable_skin
Definition: propdata.h:85
string breakable_particle
Definition: propdata.h:82
float explosive_radius
Definition: propdata.h:81
float damage_melee
Definition: propdata.h:78
float damping_angular
Definition: propdata.h:88
float explosive_damage
Definition: propdata.h:80
string base
Definition: propdata.h:74
int breakable_count
Definition: propdata.h:84
float inertia
Definition: propdata.h:89
string name
Definition: propdata.h:73