17#warning Rename to PropKit
282void BreakModel_SpawnID(vector smins, vector smaxs, vector dir,
float speed,
int count,
int index);
286void BreakModel_Spawn(vector pos, vector dir, vector spread,
float speed,
int count,
string type);
288void BreakModel_SendClientData(entity);
This entity represents an ncRenderableEntity with interactive surface properties.
Definition: NSSurfacePropEntity.h:52
void PropData_SetStage(string)
Definition: propdata.qc:911
void BreakModel_SpawnID(vector smins, vector smaxs, vector dir, float speed, int count, int index)
Definition: propdata.qc:933
var hashtable g_hashbreakmodel
Definition: propdata.h:278
breakModel_t * g_breakmodel
Definition: propdata.h:275
propinfo_t
Definition: propdata.h:243
void BreakModel_Receive(void)
Definition: propdata.qc:1070
int PropData_Finish(void)
Definition: propdata.qc:917
int PropData_Load(string)
Definition: propdata.qc:607
var string g_curPropData
Definition: propdata.h:161
var hashtable g_hashpropdata
Definition: propdata.h:228
void PropData_Init(void)
Definition: propdata.qc:784
void PropData_Shutdown(void)
Definition: propdata.qc:84
int g_propdata_count
Definition: propdata.h:227
propdata_t * g_propdata
Definition: propdata.h:226
__variant Prop_GetInfo(int, int)
Definition: propdata.qc:100
int PropData_ForModel(string)
Definition: propdata.qc:398
int g_breakmodel_count
Definition: propdata.h:276
void BreakModel_ReceiveClientData(void)
Definition: propdata.qc:1105
int g_breakmodel_end
Definition: propdata.h:277
typedef enumflags
Definition: propdata.h:164
@ PROPINFO_DMG_BULLET
Definition: propdata.h:246
@ PROPINFO_DAMPING_LINEAR
Definition: propdata.h:256
@ PROPINFO_EXPLOSIVE_RADIUS
Definition: propdata.h:250
@ PROPINFO_DOLL
Definition: propdata.h:261
@ PROPINFO_VOLUME
Definition: propdata.h:259
@ PROPINFO_INERTIA
Definition: propdata.h:258
@ PROPINFO_BREAKMODEL
Definition: propdata.h:251
@ PROPINFO_DAMPING_ANGULAR
Definition: propdata.h:257
@ PROPINFO_EXPLOSIVE_DMG
Definition: propdata.h:249
@ PROPINFO_DMG_MELEE
Definition: propdata.h:247
@ PROPINFO_FLAGS
Definition: propdata.h:245
@ PROPINFO_SKIN
Definition: propdata.h:253
@ PROPINFO_SURFACEPROP
Definition: propdata.h:260
@ PROPINFO_HEALTH
Definition: propdata.h:244
@ PROPINFO_DMG_EXPLOSIVE
Definition: propdata.h:248
@ PROPINFO_BREAKCOUNT
Definition: propdata.h:252
@ PROPINFO_MASS
Definition: propdata.h:255
Data holding BreakModel entries.
Definition: propdata.h:267
string name
Definition: propdata.h:268
float modelindex
Definition: propdata.h:270
string data
Definition: propdata.h:269
bool physics
Definition: propdata.h:271
Definition: propdata.h:171
float zmax
Definition: propdata.h:181
int parent
Definition: propdata.h:172
float zmin
Definition: propdata.h:180
float xfriction
Definition: propdata.h:176
float ymax
Definition: propdata.h:178
float xmin
Definition: propdata.h:174
float zfriction
Definition: propdata.h:182
float xmax
Definition: propdata.h:175
float yfriction
Definition: propdata.h:179
float ymin
Definition: propdata.h:177
int child
Definition: propdata.h:173
Definition: propdata.h:186
string parent
Definition: propdata.h:189
string surfaceprop
Definition: propdata.h:191
string name
Definition: propdata.h:188
float volume
Definition: propdata.h:195
float inertia
Definition: propdata.h:194
int index
Definition: propdata.h:187
float damping
Definition: propdata.h:192
float rotdamping
Definition: propdata.h:193
float mass
Definition: propdata.h:190
Data holding PropData entries.
Definition: propdata.h:200
float damping_linear
Definition: propdata.h:215
int solids
Definition: propdata.h:220
float volume
Definition: propdata.h:218
string surfaceprop
Definition: propdata.h:219
float mass
Definition: propdata.h:214
float damage_explosive
Definition: propdata.h:207
propdataFlag_t flags
Definition: propdata.h:204
string breakable_model
Definition: propdata.h:211
float health
Definition: propdata.h:203
float damage_bullets
Definition: propdata.h:205
float breakable_skin
Definition: propdata.h:213
string breakable_particle
Definition: propdata.h:210
float explosive_radius
Definition: propdata.h:209
float damage_melee
Definition: propdata.h:206
propdata_solids_t * solidInfo
Definition: propdata.h:221
float damping_angular
Definition: propdata.h:216
string doll
Definition: propdata.h:222
float explosive_damage
Definition: propdata.h:208
string base
Definition: propdata.h:202
int breakable_count
Definition: propdata.h:212
float inertia
Definition: propdata.h:217
string name
Definition: propdata.h:201