Nuclide
Software Development Kit for id Tech
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Classes | |
class | VGUIWidget |
The base VGUI widget class. More... | |
struct | vgui_input_scene_t |
Macros | |
#define | CUI3DView VGUI3DView |
#define | CUIButton VGUIButton |
#define | CUICheckbox VGUICheckbox |
#define | CUILabel VGUILabel |
#define | CUIList VGUIList |
#define | CUIListBox VGUIListBox |
#define | CUIMenuButton VGUIMenuButton |
#define | CUIPic VGUIPic |
#define | CUIRadio VGUIRadio |
#define | CUIScrollbar VGUIScrollbar |
#define | CUISlider VGUISlider |
#define | CUITabView VGUITabView |
#define | CUITextBox VGUITextBox |
#define | CUIWidget VGUIWidget |
#define | CUIWindow VGUIWindow |
Variables | |
font_s | g_fntDefault |
var int | g_vguiWidgetCount |
int | g_lastmousepos [2] |
bool | isVGUI |
string | classname |
bool | VGUI_Active (void) |
Return whether a VGUI panel is active on the 2D overlay level. More... | |
bool | Util_MouseAbove (vector vecMousePos, vector vecPos, vector vecSize) |
Returns whether our mouse cursor is in a specific region of the screen. More... | |
void | UISystem_Init (void) |
VGUIWidget | UIClass_Spawn (string cname) |
#define CUI3DView VGUI3DView |
#define CUIButton VGUIButton |
#define CUICheckbox VGUICheckbox |
#define CUILabel VGUILabel |
#define CUIList VGUIList |
#define CUIListBox VGUIListBox |
#define CUIMenuButton VGUIMenuButton |
#define CUIPic VGUIPic |
#define CUIRadio VGUIRadio |
#define CUIScrollbar VGUIScrollbar |
#define CUISlider VGUISlider |
#define CUITabView VGUITabView |
#define CUITextBox VGUITextBox |
#define CUIWidget VGUIWidget |
#define CUIWindow VGUIWindow |
VGUIWidget UIClass_Spawn | ( | string | cname | ) |
bool Util_MouseAbove | ( | vector | vecMousePos, |
vector | vecPos, | ||
vector | vecSize | ||
) |
Returns whether our mouse cursor is in a specific region of the screen.
string classname |
font_s g_fntDefault |
int g_lastmousepos[2] |
var int g_vguiWidgetCount |
bool isVGUI |