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void | VGUILabel (void) |
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nonvirtual void | SetTitle (string) |
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virtual void | Draw (void) |
| Called in order to draw the widget. More...
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virtual bool | Input (float, float, float, float) |
| Called whenever an input event gets directed to the widget. More...
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virtual void | Spawned (void) |
| Called when the widget has fully initialized. More...
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virtual void | SetTextSize (int) |
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virtual void | SetAlignment (float) |
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◆ VGUILabel()
void VGUILabel::VGUILabel |
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void |
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◆ Draw()
void VGUILabel::Draw |
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void |
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virtual |
◆ Input()
bool VGUILabel::Input |
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float |
flEVType, |
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float |
flKey, |
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float |
flChar, |
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float |
flDevID |
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virtual |
Called whenever an input event gets directed to the widget.
Reimplemented from VGUIWidget.
Reimplemented in VGUIMenuTitle.
◆ SetAlignment()
void VGUILabel::SetAlignment |
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float |
alignment | ) |
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virtual |
◆ SetTextSize()
void VGUILabel::SetTextSize |
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int |
val | ) |
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virtual |
◆ SetTitle()
void VGUILabel::SetTitle |
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string |
strName | ) |
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◆ Spawned()
void VGUILabel::Spawned |
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void |
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virtual |
Called when the widget has fully initialized.
When you override this, you may call super::Spawned();
to ensure the parent classes get to finish initializing also.
Reimplemented from VGUIWidget.
The documentation for this class was generated from the following file: