Nuclide
Software Development Kit for id Tech
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Classes | |
class | game_counter_set |
Variables | |
enumflags | |
enumflags |
QUAKED game_counter_set (0 .5 .8) (-8 -8 -8) (8 8 8) GMCNTS_REMOVE
When triggered, it'll change the internal counter of its target (a game_counter) to the specified value within.
This entity was introduced in Half-Life (1998).