Nuclide
Software Development Kit for id Tech
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Go to the source code of this file.
Classes | |
struct | savegame_t |
Enumerations | |
enum | saveInfo_t { SAVEINFO_NAME , SAVEINFO_PREVIEW } |
Options querying Map Library entries using MapLibrary_GetInfo() . More... | |
Functions | |
int | Saves_GetSaveCount (void) |
Returns the total amount of savegames available. More... | |
__variant | Saves_GetInfo (int, saveInfo_t) |
Retrieve information about a given saveID. More... | |
void | Saves_Init (void) |
Variables | |
var savegame_t * | g_savegames |
var int | g_savegame_count |
enum saveInfo_t |
Options querying Map Library entries using MapLibrary_GetInfo()
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Enumerator | |
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SAVEINFO_NAME | (string) Name of the save. E.g. quick |
SAVEINFO_PREVIEW | (string) URL to a preview of the save. NULL if not available. |
__variant Saves_GetInfo | ( | int | saveID, |
saveInfo_t | saveInfo | ||
) |
Retrieve information about a given saveID.
See saveInfo_t for which fields you can query.
int Saves_GetSaveCount | ( | void | ) |
Returns the total amount of savegames available.
var int g_savegame_count |
var savegame_t* g_savegames |