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◆ NSProjectile_SpawnDef()
◆ NSProjectile_SpawnDefAtPosition()
◆ NSProjectile_SpawnDefAttachment()
◆ void()
◆ enumflags
Initial value:{
PROJ_CHANGED_ORIGIN_X,
PROJ_CHANGED_ORIGIN_Y,
PROJ_CHANGED_ORIGIN_Z,
PROJ_CHANGED_ANGLES_X,
PROJ_CHANGED_ANGLES_Y,
PROJ_CHANGED_ANGLES_Z,
PROJ_CHANGED_MODELINDEX,
PROJ_CHANGED_SIZE,
PROJ_CHANGED_FRAME,
PROJ_CHANGED_SKIN,
PROJ_CHANGED_EFFECTS,
PROJ_CHANGED_BODY,
PROJ_CHANGED_SCALE,
PROJ_CHANGED_VELOCITY,
PROJ_CHANGED_ANGULARVELOCITY,
PROJ_CHANGED_RENDERCOLOR,
PROJ_CHANGED_RENDERAMT,
PROJ_CHANGED_RENDERMODE,
} nsprojectile_changed_t
◆ traileffectnum